All the characters have their evasion value listed but none have the accuracy listed.
That makes me think that the value is the same for all characters.
But what is the value?
Is it 100%?, is is 98% (mirroring the 2% evasion value)?
From experience, if it is not 100% for chars, it is not lower than 92% as With R2 in team adding 10% accuracy, the evaded attacks and abilities is nil.
Is it greater for ships? As many have found ships tend to evade more often.
It would be great to have a clarification on Accuracy value from the Developers. Thank you
Against stupidity the gods themselves contend in vain
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Eg if you have base accuracy and the enemy has 35% evasion, you have a 65% chance to hit. Slap a 30% accuracy mod on and that goes up to 95%.
Discord: Iona Starbound#5299
It could be 100, then substracting evasion to known if you hit
It could be 0, and acts as a counter measure to evasion only. Evasion-accuracy should be equal or higher than 0 in any case.The accuracy down would be: 2%-(-15%) = 17% so very char the debuffed char tries to attack have 17% evasion
Anyway, if there’s a fixed number for every char/ship, I think it should be known.
without buffs/modding which influences accuracy or evasion that would mean toons are actually only 98% accurate, but that's due to the 2% base dodge/deflection chance.
I guess I’m blind