- Team/ abilities to hit through forsight (similar to GG's basic)
- non dispelable buff immunity (similar to jtr)
- damage increase based on opponents buffs (a unique that punishes fast buff heavy teams)
New Character ideas or minor character changes welcome.
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But to counter Revan I would say a locked Damage or Crit Immunity for 1 turn at start of battle from a leader. Would punish speed and first turn instagib teams and then go away to allow regular battle.
Sith Marauder almost does the buff thing. He gets tougher based off buffs, then hits harder based off debuffs. While Revan brings a few debuffs to the table, it'll probably only be worth about 10% offense. And seeing as how he brings tenacity up Revan's team won't be taking many debuffs.
SiM would be hella tanky against Revan, but still probably wouldn't last long against a buffed GMY. Someone should stick him in place of Nest on a JTR team and see if it works.
SiM would also get 20% tm whenever an assist is called