I'm trying to build a Zam Wesell led Bounty Hunter team to take advantage of her Thermal Detonator orientated Leadership ability. (Before anyone asks or bothers typing that she's useless and tries telling me to do different Bounty Hunters, I'm doing it because it's FUN, okay? I don't care what you think of her.)
So to that end, I want to include the other three Bounty Hunters that have automatic Thermal Detonator powers - Dengar, Cad Bane and Greedo. Dengar's great, he blows stuff up and looks butch doing so. Cad Bane less so but he cancels buffs and tends not to get attacked much anyway. But Greedo is wetter than my nana after she's been swimming in the sea off the coast of northern Scotland in the middle of April.
I've tried modding him to take advantage of his "if he gets a critical, attack again" ability but two hits and he's outta there. So I'm thinking he needs defences instead.
So, the question is ... health or defence or protection or what? What's the best way to keep him alive?
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Run zamL ,dengar, greedo , hermit Yoda and Jawa engineer.
Best way to keep greedo alive is get the contact fulfilled or use a pre or any taunting tank . 60% crit chance should be enough for this team, so after you hit that try and load up protection and health primary . He also needs speed , offence , potency which makes him a jack of all trades and a master of nothing
If your focus is on TDs, Cad Bane isn't bringing much to this team. Greedo is squishy until he gets his contract fulfilled, at which point he counters and steals enough health that you don't need to worry so much about him. The trick is keeping him alive that long. Swapping Cad Bane out for Bossk will greatly help you with that.
Discord: Iona Starbound#5299
Additionally your squishy BHs like Greedo get extra health, extra CC, extra CD and extra Speed!
*** Boba (lead), Greedo, Zam, Dengar + Cad Bane/Bossk ***
(I switched in Bossk for Cad Bane before I had his Zeta(s) and it works better than Cad).
- Defence —> zBossk, Boba, Cad Bane
- Attack —> Zam, Greedo, Dengar
(I will also have a 7* Jango soon, I use IG88 with droids)Boba Fett, Zam and Dengar are all 12; Boba and Zam have their Zetas. Greedo is at 11 and a half. Cad Bane is at 11.
EDIT:: In case it's relevant, Bossk is at 5* but only four points away from being 6*. Jango is also 5* But only 30 points in. Those two are my current farms (well, technically my current farms are Bossk and Hounds Tooth, but Hounds Tooth shares a node with Jango). IG-88 is 7*. I haven't touched Aura or Embo since getting them so they're 3* still. IG-88 is g11; Bossk and Jango are being worked on now as I farm them.
I'm new, so I don't understand CC or CD. I do see where the extra speed comes from, but not the extra health (unless you're referring to the extra protection he grants).
EDIT: Right after I posted, I figured out it was critical chance and critical damage.
Critical Chance and Critical Damage.
Boba Fett's Leadership grants a health bonus, too. Something like 50% of total Bounty Hunter potency in your squad, iirc.
I'd just like to take a moment to acknowledge the bizarre level of specificity in this simile.
Heroic Sith? No you don’t.
Oh man that was hilarious.
...if not a bit disturbing...
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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