(I personally think it’s a solution no one asked for to a problem no one had & that many will accidentally spend more energy than intended, but let’s see where the community stands!)
Do you like the update to the “Node Simming Slider”? 47 votes
No - I think it’s horrible.
I don’t have the update yet.
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Replies
I have a feeling we will get a lot of people voting no who are really just ticked off because they didn’t pay attention and want someone else to blame for their mistake.
Not sure how it's the same tbh.
Anyway, looking at it as objectively as i can, this is a solid change. How often do people sim per 1 if they've got the energy to do multiple sims and how often do people sim max? I think it's reasonable to assume simming max is way more common than simming one, so it just saves clicks. If you sim per 2, 3 or any other amount that isn't max, you would have to click anyway, so nothing really changes for those players.
I very rarely sim 1, only when trying to ride my energy out to the next guild activity and it's close to the turnover.
I generally sim all/max, or somewhere in the middle, so for me I sim max or somewhere less, but not 1/2 means it's a win for me.
I would imagine that this was similar to the data they saw. More people aim max or use the slider, so you help the people who do more max, and the people who slide it to a custom number still have to slide, so that's a wash.
If you are using up all 8, why are you simming them in pieces?
As I said, I understand that, but look at it this way, if you break this up into 3 groups, slide, max and 1.
The 2 larger groups are most likely max and slide. So this QoL is an upgrade. Yes those that slide may have to slide a little more, but overall, that is the "less affected group", because you are taking that action on either side of this update.
I do the same (never on a hard node), but then you say you sim 2 more times. Either way you would slide 3 times, the update doesnt change that.
Just a pain.
Actually, I think it does remember. I swear last night when I simmed the last two, then bought refreshes, the default was at 2 instead of max. I was waiting until tonight to check on the behavior again before submitting a bug report.
I saw the same thing at one point, but not sure what I was doing. It does seem to have some memory
It's not just about the number of clicks. When it is set to max, people are accidentally using all their energy. That doesn't improve the game, and can affect everyone.
This is a subtraction of a feature. Not cool.
This is not the QOL you are looking for.
What majority like this change???
Um yes, and you'd be surprised that probably a lot more like it but are not as vocal as those that dont like it. After all, I am more likely to complain when I dont like something than I am to give compliments for something I like.
or knowledge is power,
there are proper ways to sim,
we just want the original option,
you can have your mass sims,
as long as those that wanted the slider option back to 1 have theirs as well
That you can't tap in the middle is indeed annoying. I can't remember if we used to be able to do that, or that i'm confusing the sim bar with mod lvl bar. Regardless, being able to tap in the middle would be very welcome imo.
I do however prefer max sims as the defeault setting.