Dark Side, Empire, Support
Crew: Director Krennic
BASIC
Deal Special damage to target enemy, which can't be Evaded and inflict Defense Down for 3 turns.
Target Lock: Deal bonus Special damage to a random enemy.
CREW#1 - Cooldown: 4
Inflict Target Lock on all enemies for 2 turns and increase their cooldowns by 1. Then reduce the cooldowns of all allies by 1.
UNIQUE
All enemies have -15% Offense and Critical Chance (doubled on Rebel enemies). While Krennic's Shuttle is active, Empire allies are immune to enemy Dispels and Dispel enemies whenever they score a Critical Hit.
HARDWARE
Enter Battle: All allies recover 25% Protection and Krennic's Shuttle gains Critical Chance Up and Critical Damage Up for 2 turns.
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