Captain Phasma: Is She Worth It?

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  • Once phasma was available, I stopped farming Luminara

    Well I just completed Lumi 7* today and finally got her heal bonus to last 2 turns. Imagine this, she health 40% of her max health, then after that, whenever your char gets a turn, she adds 20% health, and the second time any character get's a turn, anither 20% health. Note, she gives 100% of her max health to each team member...and the turn thing may look like a drawback, but no, it's a huge plus. If it was 100%, most chars would hit ceiling at 30% to 60% health. The remaining 70% to 30% would be wasted. So Lumi waits, and then you hit a char, and afterwards he is auto healed on his turn. And the again. Then one more turn where you can use a seconday healer, and niw Lumi is almost ready to rinse and repeat for a flawless victory. And dis I mention she can do 5k with her special which rarely missed, while doing 100% Abioity Block? Good bye enemy healer or OP character With Blocked Abilities!

    Now, you get Phasma, you may get a counter or if lucky two, and Lumi's heal pretty much erases your benefit. Unless you kill her before she get's a turn, or kill 2 other chars, or you start with little advantage. Phasma turn advantage and Leadership is powerful, as is her Slow spell, but it takes long to capitalize all, and tour turn meter at the begining also means one less hit from your team as well. If the enemy has no weak char, you may seem in a position that's nit so great.



  • Loce
    194 posts Member
    by the way, I just used someone else's phasma as an assist and skills used by other characters trigger the assist. THIS INCLUDES HEALS. I also triggered it off of IG-86's second skill and got a triple attack. It's pretty cool.

    Yeah as lead she is pretty cool. Also her first special works great when used at the right time. For me its different times in different battles. If used well it can definitely switch the tide. Have you go from playing reactively, to playing playing moves that your opponent has to react to.
  • Niminion
    52 posts Member
    edited December 2015
    I haven't been disappointed so far.

    I have her at 4* level 55 max gear and I think she is solid. Amazing leadership even without other first order heroes. I also think it is the most fun leadership skill! Watching your team make some amazing clutch plays can really put a smile on your face.

    I want to try to figure out how to use Talia and her turn meter heal together with Phasma to take two turns in a row...
  • I have Lumi at 6* level 60 gear 7. I am 44/100 towards 7*. However. I am 20/65 towards 5* with Phasma. Phasma will continue to keep my focus until at least 5*/
  • "On my command. Fire!"

    I believe Phasma is best used with First Order (FO) counterparts like the FO TIE Pilot, FO Stormtrooper and FO Officer. This way you get the bonus.

    Additionally I recommend IG-86, Geonosians or any other double-tap and counter attack type characters. The goal of a Phasma party should focus on rapid, high damage output.
  • Barrok
    1753 posts Member
    "On my command. Fire!"

    I believe Phasma is best used with First Order (FO) counterparts like the FO TIE Pilot, FO Stormtrooper and FO Officer. This way you get the bonus.

    Additionally I recommend IG-86, Geonosians or any other double-tap and counter attack type characters. The goal of a Phasma party should focus on rapid, high damage output.

    This is especially true since she hits for nothing :P
  • Phasma is very strong. She is actually my favorite DS player so far though I have yet to unlock anybody worthwhile yet. She is my team leader for pvp and gw because her leader is that strong. Her dmg is very good for the first two turns after her advantage ability and she is quite tanky. She is by far my favorite support so far 1.5 weeks in.
  • Mizo
    172 posts Member
    edited December 2015
    Phasma is a better leader than Luminara but Luminara is better to have on your team. Also Phasma is a Transgender so yes he is worth it.
    Post edited by Mizo on
  • I got stomped by someone today I thought was gonna be an easy win, the had phasma as their leader. I'm definitely gonna pursue a team utilizing her in the future.
  • Phasma is an excellent character. Especially once you learn how and when to utilize her skills manipulating turn meters. The damage bonus she receives from having advantage is also quite significant. Her leadership skill really does help your team to make amazing clutch plays - such as finishing off a potentially pesky darth maul aoe by providing that extra attack to take him down before one of the faster enemy healers gets a turn. Or a free sidious heal immunity on priority targets. This happens fairly often enough even without maximizing synergy from having first order allies, to make her a competitive option for your leadership buff.
    I currently have her at 5* gear 6, lvl 52 and she has around 9k health and 113 speed meaning that she will activate quickly enough to affect the battle's flow with her specials
  • Once phasma was available, I stopped farming Luminara
    You're still going to need Lumi, especially after what happened to Bariss.
    Once phasma was available, I stopped farming Luminara

    Well I just completed Lumi 7* today and finally got her heal bonus to last 2 turns. Imagine this, she health 40% of her max health, then after that, whenever your char gets a turn, she adds 20% health, and the second time any character get's a turn, anither 20% health. Note, she gives 100% of her max health to each team member...and the turn thing may look like a drawback, but no, it's a huge plus. If it was 100%, most chars would hit ceiling at 30% to 60% health. The remaining 70% to 30% would be wasted. So Lumi waits, and then you hit a char, and afterwards he is auto healed on his turn. And the again. Then one more turn where you can use a seconday healer, and niw Lumi is almost ready to rinse and repeat for a flawless victory. And dis I mention she can do 5k with her special which rarely missed, while doing 100% Abioity Block? Good bye enemy healer or OP character With Blocked Abilities!

    Now, you get Phasma, you may get a counter or if lucky two, and Lumi's heal pretty much erases your benefit. Unless you kill her before she get's a turn, or kill 2 other chars, or you start with little advantage. Phasma turn advantage and Leadership is powerful, as is her Slow spell, but it takes long to capitalize all, and tour turn meter at the begining also means one less hit from your team as well. If the enemy has no weak char, you may seem in a position that's nit so great.

    Looks like the counter to that is a Lobot led Droid team, he has ally debuff remove and droids gain 15 speed. What they really need to add to the game is a droid healer though. R2D2 maybe? Gonk droid anyone?
    Ally Code: 945-699-762
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