frozenstein wrote: »
Well, I got paired with people that have 100k up to 200k higher GP than mine, with also more guild raids won and more guild tokens earned than I have. Is this intended? Not to mention they have 30 characters at g12+ while I have barely 5. This is actually my first grand arena where I'm facing these issues, where the other players in my bracket have huge roster differences between us.
jayjonbeach wrote: »
they simply have to add how many g12 and zeta to the algo and matchups will be much much more fair @CG_SBCrumb
Mrboma wrote: »
Full GP is not an accurate way to gauge a roster, or adequate for creating competitive match-ups. They should definitely look at number of zetas and number of gear 12 characters. I am at 1.8 mil GP. I have 6 gear 12 characters. I was just matched up with someone with 16 gear 12 characters. I had no chance against his defenses.
Or if they are going to look at GP, they should only do it for the top half of the roster (or less). They should easily be able to determine how many characters are required/likely to be used and just look at the GP for those characters. I had to set 6 squads in 3v3, so I needed 18 characters on defense and 18 on offense for a total of 36 characters. Of course, I usually use a few characters outside of my top 36. And I sometimes need to battle a few squads multiple times. So say, 18x3 = 54 characters (which is exactly the number I used in the last GA before I gave up - and I was using absolute trash at the end). That's 39% of my full roster. There's no way the top 40% of my roster should have been matched up against the top 40% of his roster. Not even close. His roster is so top heavy it is insane. He has 48 characters who are still level 1 gear 1.
Bastila_Sausages wrote: »
I keep being paired with opponents with 150% of my GP. Is it because my guild is (relatively) successful?
I have a number of good teams, but not enough to field 5 winning teams in defence and offence. Or even close to that. My back row in the 5x5 setting is usually ridiculous...
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