CG_SBCrumb wrote: »Hi Holotable Heroes!
Here is all the new content you’ll find after today’s update, 4/11/2019.
CHARACTERS AND SHIPS
For more info on these units, check out the kit reveals and strategy guides below:
CHANGES
- Gear XII salvage is now farmable from Light Side Battles Stage 9 and Dark Side Battles Stage 9
- Platoons in the Rebel Assault and Imperial Retaliation Territory Battles are no longer random in any phase. See here for more details.
- Platoons in the Rebel Assault and Imperial Retaliation Territory Battles will no longer include newly released characters
- Darth Malak shards will appear in the Guild Event Store when you unlock Darth Malak at Five Stars.
- The "Sith Spirit" in the Legend of the Old Republic event has been changed to use the character model for Ajunta Pall's Spirit, and the dialogs in missions where it appears have been adjusted accordingly to indicate it is the specific spirit of Ajunta Pall.
- We have added mod slicing materials to Shipments. To celebrate, these materials will be offered at a reduced price for a limited time. We’ll notify you when their pricing returns to normal via patch notes.
- The Hard Node action cap has been changed from 8 to 5. This change applies to Light Side Nodes, Dark Side Nodes, and Fleet Battle Nodes.
- Changed the Rebel Officer Leia Organa and Imperial Probe Droid Shards earned in Territory Battles special events from 2 to 1.
EVENTS
Star Forge Showdown - Darth Malak
The time has come to challenge Darth Malak. Will you bring Jedi Knight Revan to defeat Malak and save the galaxy, or will you bring Darth Revan to defeat a former friend and apprentice to reclaim the Sith Empire?
Unlocking Darth Malak will be no easy task. Complete your journey to the light or dark side by proving yourself in the fighting arena, combating old allies, battling merciless bounty hunters, and reliving the legends of the Old Republic.
- Event: April 12th - April14th
SHARD SHUFFLE
These characters or ships are now available in the following locations:
The Ebon Hawk
- The Ebon Hawk is now available in Fleet Data Cards, Fleet Packs, and Shipments. Collect this Old Republic ship today!
PACKS AND BUNDLES
Gear XII+ Mega-Bundle I
Three of the most powerful Gear XII+ pieces are now available in this extremely rare bundle. Power up your best characters with:Date available: April 12th
- Mk 12 ArmaTek Datapad
- Mk 12 ArmaTek Key Pad
- Mk 12 ArmaTek Holo Lens
- Crystals
- Ability Mats
Minimum Level requirements: 85+
Maximum # Purchases: 1
Gear XII+ Mega-Bundle II
Three of the most powerful Gear XII+ pieces are now available in this extremely rare bundle. Power up your best characters with:Date available: April 12th
- Mk 12 ArmaTek Thermal Detonator
- Mk 12 ArmaTek Fusion Furnace
- Mk 12 ArmaTek Stun Gun
- Crystals
- Ability Mats
Minimum Level requirements: 85+
Maximum # Purchases: 1
Gear XII Mega-Bundle I
Rare Gear XII Bundles are now in store for a limited time. Level up your characters with:Date available: April 12th
- Mk 12 ArmaTek Armor Plating
- Mk 12 ArmaTek Bayonet
- Mk 12 ArmaTek Visor
- Crystals
- Ability Mats
Minimum Level requirements: 85+
Maximum # Purchases: 1
Gear XII Mega-Bundle II
Rare Gear XII Bundles are now in store for a limited time. Level up your characters with:Date available: April 12th
- Mk 12 ArmaTek Medpac
- Mk 12 ArmaTek Multi-tool
- Mk 12 ArmaTek Tactical Data
- Crystals
- Ability Mats
Minimum Level requirements: 85+
Maximum # Purchases: 1
Gear Mega-Bundle
Power up your characters with these effective Gear Bundles, now in store for a limited time. Bundle includes:Date available: April 12th
- Mk 8 BioTech Implant
- Mk 5 A/KT Stun Gun
- Mk 4 Sienar Holo Projector
- Crystals
- Ability Mats
Minimum Level requirements: 85+
Maximum # Purchases: 1
Gear Mega-Bundle I
Power up your characters with these effective Gear Bundles, now in store for a limited time. Bundle includes:Date available: April 12th
- Mk 7 Nubian Security Scanner
- Mk 5 Athakam Medpac
- Crystals
- Ability Mats
Minimum Level requirements: 85+
Maximum # Purchases: 1
Gear Mega-Bundle II
Power up your characters with these effective Gear Bundles, now in store for a limited time. Bundle includes:Date available: April 12th
- Mk 9 Fabritech Data Pad
- Mk 5 Arakyd Droid Caller
- Crystals
- Ability Mats
Minimum Level requirements: 85+
Maximum # Purchases: 1
Gear Mega-Bundle III
Power up your characters with these effective Gear Bundles, now in store for a limited time. Bundle includes:Date available: April 12th
- Mk 5 Merr-Sonn Thermal Detonator
- Mk 3 Czerka Stun Cuffs
- Crystals
- Ability Mats
Minimum Level requirements: 85+
Maximum # Purchases: 1
PVE Energy Pack
For a limited time, the PVE Energy Pack is back! Use it to get Energy for Light Side and Dark Side Battles.
Date available: April 12th
600 Crystals
Minimum Level requirements: 40+
Maximum # Purchases: 1 per Day
Ability Materials Mega-Pack
For a limited time, the Ability Materials Mega-Pack is back! Use it to upgrade your characters' abilities. This pack will grant at least 9 Omega Ability Materials and 20 Mk III Ability Materials - and may grant up to 25 Omega Ability Materials and 50 Mk III Ability Materials!
Date available: April 12th
1699 Crystals
Minimum Level requirements: 70+
Maximum # Purchases: 1 per Day
FIXES
- UNIT - Bastila Shan (Fallen) will now use her ability "Wild Lighting" during auto or on defense.
- UNIT - Fixed a bug where Savage Opress' "Brute" could sometimes grant Offense Up and Defense Up for an incorrect duration at lower ability levels.
- UNIT - Fixed a bug where Savage Opress' "Brute" would only boost Attack Damage with Offense Up.
- UNIT - Fixed an issue that caused First Order Officer to ignore damage immunity with his "Pinning Shot".
- UNIT - Fixed an issue where B1 Battle Droid's basic attack could recover negative Protection if the allied leader was Darth Nihilus.
- UNIT - General Grievous will now display the proper icon for Baleful Laugh in battle and in the details tab of both Normal and Heroic tiers.
- UNIT - Grand Master Yoda will no longer copy PvE unit buffs in the Grand Admiral Thrawn mythic event.
- UNIT - Jedi will now receive their 50% offense bonus if Aayla Secura had called them to assist from her Basic ability "Inspiring Strike".
- UNIT - L3-37 will now gain Prepared in the scenario where she was damaged by an ally such as General Grievous' "Metalloid Monstrosity" or Emperor Palpatine's "Let the Hate Flow", regardless if she was or wasn't damaged by an enemy since her last turn.
- UNIT - L3-37's "For the Droids" no longer blocks Darth Vader's "Inspire Through Fear" from reapplying.
- UNIT - Buffs granted from Old Daka’s "Serve Again" now correctly expire on death.
- UNIT - Royal Guard's Taunt mechanic from "Unyielding Defender" will now expire correctly to be in line with similar Taunt mechanics such as General Kenobi's "Soresu" or Baze Malbus' "For Jedha".
- UNIT - Scarif Rebel Pathfinder will now properly benefit from Daka's Unique "Serve Again" when revived.
- UNIT - Fixed a bug where Han's Millennium Falcon was not counting the force taunt from Geonosian Spy's Starfighter as a debuff.
- RAID - The AAT tank in Tank Takedown Phase 4 will no longer get stuck in topple mode when the main turret is defeated by Plague and simultaneously fires its main cannon.
Replies
At what drop rate? 50% 25% 5% 1% or the usual 0.000000001%?
I thought only N3twork was this unabashedly greedy.
Yes this wording is a bit weird. But he has already stated you need both. Get em ready.
You need both JKR and DR to unlock the event. It's on the event page in-game and shows up fine for me and shows as "locked" for people that don't have both JKR and DR. But the question is, based on the wording in the patch notes, whether you need to beat both the LS and DS battles of the event to unlock Malak....not whether you need to have both JKR and DR to participate in the event.
You won’t want it. You more than likely already have thousands of them.
As a free to play player, I went from one meta behind to 4 metas behind in a matter of a few months. And now to top it all off, you are reducing the sims on hard nodes from 8 to 5… that just seems cruel. Please tell me you are at least increasing the drop rates ever so slightly so that it isn't as big a blow. No? I guess I won't be getting Jedi Revan this time around, either. FML.
Wait, you don't want to unlock Darth Revan with your Darth Revan?! Correcting this now, thank you!
Thank you for the clarification!
Looks like it. Well, that was a pointless addition.
I like the experiments with galactic chases that help you earn shards as you actually play the game, although it would be nice to somehow include other toons and other ways to progress while playing instead of recharging energy and simming. When I spend money it's usually on gear, very rarely on crystal refreshes since so often I've tried in the hopes of landing some shards, only to get none and some gear mats I already have thousands of. You won't make any money from me by reducing back to 5 and I know most of my fellow players feel similarly.
Yeah I noticed that too. Bugger.
Let's see how the farming will be. If stay the same... well soon you will lose players. It's already take a long time to farm and get a good team. Making it even harder? Not going to work.
Here a piece of advice. Reduce your prices, this might get you more revenue, because the price will worth the investment. At the moment is too high, and the most important detail...It's a roulette! If I buy things with my gems I receive in roulette way. So I invest my money (hard to get) and get a bad draw of a character that I want. Do you think I will invest it again? Well I did this once, and i can say i never did it again.
Edit.: correction of minor grammar mistakes.
I strongly disagree. The game is as successful as it is due to a healthy mix of payers and nonpayers. I agree it's generally friendly to f2p but the action cap reduction is a double whammy. Whales already get the new toons when they are released and I am perfectly fine with that. I've spent money at times to get that extra edge. But giving f2p'ers a fighting chance to catch up later by farming keeps things fairly balanced. If everyone were p2p whales the competitive nature would be quite flat, boring, and swgoh would have died long, long ago.