Pretty much as the title suggests...
I was facing a GA opponent who basically went all offense as his strategy. I cleared his defense very easily. However, he assumed I would be able to clear his defense. His strategy was assuming that I would and in turn looking to clear my defense but doing so in a manner that would gain more banners.
So looking at this scenario, when choosing my battle, does it make more sense to go into a battle with less characters and winning or going in way OP and winning with full prot/health? I couldn't find anywhere showing exactly how the banner point system was tallied.
Thanks in advance
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Replies
going with 5 into battle and finish full h/p is 60 pts
going with 4 into battle and finish full h/p is 61 pts
going with 3 into battle and finish full h/p is 62 pts
going with 2 into battle and finish full h/p is 63 pts
going with 1 into battle and finish full h/p is 64 pts
basically if you win 1st time you get 45 points
for each characters that you used that survived you get 1 point extra
then you get an extra 1 point for each character at full health
another extra 1 point for each character at full protection
each unused slot gives you 4 points (basically 1 for survive unit 1 for full health 1 for full protection and another fur the empty slot)
you can also find this ingame when you click on the zone and then click on the i in the top right corner
hope this helps you understand it a bit