Luminara Unduli Character rework idea

Dwinkelm
475 posts Member
edited April 18
Make Healers Great Again!

Let’s begin by continuing to buff some GR toons, and let’s give the Galactic Republic a viable healer outside of Zarris. As she’s an entry-level character, these tweaks are only meant to make her somewhat more viable further into the game, while possibly still holding a spot with just the right team composition at end-game. Alright, here we go!

Luminara Unduli

Light Side, Jedi, Galactic Republic, Healer

Basic: Flow of the Force - Deal Physical Damage to target enemy and grant Evasion Up to a random Galactic Republic ally that does not have it. All allies gain Health and Protection equal to the damage delt.

Special: Force Blast - Deal Special Damage to target enemy, remove 50% turn meter, and inflict Ability Block for one turn.
(Cooldown = 2)

Special: Master Healer’s Blessing - all allies recover 20% health and 20% protection. Galactic Republic and Jedi Allies that are at 100% health or 100% protection after using this ability gain 20% turn meter and have their cool downs reduced by one.
(Cooldown = 3)

Unique {changed from leadership}: Elegant Steps (Zeta) - Jedi and Galactic Republic allies recover 10% health and 10% protection whenever they evade an attack




Alright, what’s everybody think? Does she have a home on Jedi or Galactic Republic squads? Check out my other Character ideas (Mace Windu and Padmé Amidala) too, and let me know how you think they’d synergize together!
Post edited by Dwinkelm on
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