Roll back the changes that have killed PVP

MDTODDY
35 posts Member
edited May 14
Jesus wept, roll back the buff on Malak and the nerf on JKA, you totally destroyed PVP with these two changes. Absolutely killed it. Ridiculous

Replies

  • TVF
    13655 posts Member
    Disagree.
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  • Lonach
    54 posts Member
    TVF wrote: »
    Disagree.

    I dont agree with your disagree :smiley:
  • MDTODDY
    35 posts Member
    TVF wrote: »
    Disagree.
    As you are entitled to 😀

  • TVF
    13655 posts Member
    Believe it or not, I have proof that in fact Jesus did *not* weep.
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  • Naw
    912 posts Member
    Both Revans and Malak are cancerous. I am completely fed up at fighting Revan mirror matches. Unfortunately I don’t see there being a possibility of fixing that as those teams are so much better than anything before them.

    Can’t wait for the next OP toon to replace the current meta, pay A LOT to get, of course.

    For my own sanity I’m forfeiting two games a day now :(
  • Ryzak620
    213 posts Member
    Whoever has the fastest fallen Bastilla (assuming using DR team) will almost always win.
  • MDTODDY
    35 posts Member
    Ryzak620 wrote: »
    Whoever has the fastest fallen Bastilla (assuming using DR team) will almost always win.
    Before the changes that was not the case
  • TVF
    13655 posts Member
    It's still not necessarily the case. The other mods on your team matter too.
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  • This meta is the worst it’s ever been. It sooo awful it’s not even funny
  • Corruptor
    285 posts Member
    I mean I love slower jkr and yodas going 3x more than me and landing so much more crits when they they don’t have any extra crit on their mods but I can’t crit for sith. Don’t make any changes I love this game. Rofl these devs can eat the Nutella out of each other.
  • YaeVizsla
    2582 posts Member
    Ryzak620 wrote: »
    Whoever has the fastest fallen Bastilla (assuming using DR team) will almost always win.
    Most metas, when pressed to their limits at the top of the arena board, can be reduced to one principal factor that is the most important, to one degree or another.

    Whether that's a specific unit's speed, debuff proc chances, a specific coinflip, dodge chances. And in metas that didn't have that, where if you're in the ballpark you can consistently win on offense, you had the chaotic everyone beats everyone metas that relied on aggressive climbing and extra attempts. Not great, either.

    It's always gonna come down to something, and there's always gonna be a down side to it.
    Still not a he.
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