Depending on your team, HRS. Problem will arise if you have a Sid, or a character with an AoE that applies debuffs, if that is the case you should kill Ackbar.
The significance of Critical-Utopian Socialism and Communism bears an inverse relation to historical development.
Don't underestimate the Turn Meter gains, especially with HRS.
Besides, if you target the Scout first and you miss just once, you're pooped. He will attack first, then Han comes up and gives Scout another 2-3 free turns, not to mention the rest of the squad.
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Should always be Han, with the possible exception of using Dooku to tie up Old Ben.
Han is deadly only after he taunts. Get rid of him immediately and that team isn't a major threat.
His unique means he gains 100% TM when someone crits on him, with a relatively high HP of 12k at lvl 70 and 15K at 80, also he has a short cooldown assist (its bugged but not a problem). If Ben has given offense down/Ability block then Biggs could get 3-4 attacks if biggs isnt dealt with initially by a canon.
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Besides, if you target the Scout first and you miss just once, you're pooped. He will attack first, then Han comes up and gives Scout another 2-3 free turns, not to mention the rest of the squad.
Han is deadly only after he taunts. Get rid of him immediately and that team isn't a major threat.
Yes, Han before anything. GS is too fast anyway.
His unique means he gains 100% TM when someone crits on him, with a relatively high HP of 12k at lvl 70 and 15K at 80, also he has a short cooldown assist (its bugged but not a problem). If Ben has given offense down/Ability block then Biggs could get 3-4 attacks if biggs isnt dealt with initially by a canon.