Geonosian Spy Kit Changes

CG_SBCrumb
488 posts EA Community Manager
edited June 14
Hi Holotable Heroes,

We wanted to let you know in advance that we will be changing Geonosian Spy’s kit at the same time we release Geonosian Brood Alpha. Similar to our changes to HK-47, this character’s kit was designed very early in Galaxy of Heroes’ life and now severely limits our design space of future characters in this faction. In general, any character with that much turn meter gain is usually a red flag for us when we are creating new units.

If you have seen Geonosian Brood Alpha kit you will find that the current version of Geonosian Spy’s kit will create an infinite loop fairly easily. To mitigate this in the short term, we will be nerfing Spy’s kit along with the release of the Brood Alpha and since this significantly impacts that ability, we will be returning all Ability Materials that you used to upgrade his Unique 1: Illicit Insect.

Also this isn’t Geonosian Spy’s final molt...errr, evolution. We will be making some updates to Spy in the future but aren't quite ready to share those changes just yet.

OLD:
Geonosian Spy gains Stealth for 3 turns at the start of each encounter and whenever he scores a Critical Hit. Whenever a Geonosian ally inflicts a negative status effect, Geonosian Spy gains 70% Turn Meter.

NEW:
Geonosian Spy gains Stealth for 3 turns at the start of each encounter and whenever he scores a Critical Hit. Whenever a Geonosian ally inflicts a negative status effect during their turn, Geonosian Spy gains 20% Turn Meter.

<<MEGATHREAD>>
Post edited by CG_SBCrumb on
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