Version Update: Part 2 6/19/2019

CG_SBCrumb
404 posts EA Community Manager
edited June 19
Hi Holotable Heroes!
Here is all the new content you’ll find after today’s update, 6/19/2019.


CHARACTERS AND SHIPS
For more info on these units, check out the kit reveals and strategy guides below:

We’ve made some improvements to General Grievous and MagnaGuard!
General Grievous
  • Grievous Wounds: This attack can no longer be evaded. This affects all ability tiers.
  • Daunting Presence: While Grievous is the leader, Target Locked enemies can no longer counter attack. This affects the final tier (Zeta level).
IG-100 MagnaGuard
  • Relentless Assault: MagnaGuard now gains Taunt whenever it uses an ability, no longer just during its turn. Additionally, MagnaGuard grants Stealth for 1 turn to all other Separatist Droid allies at the start of each encounter if Grievous is an ally. Both of these additions affect all ability tiers.


CHANGES
  • G12 Finishers Notes: Power up your characters with the new Gear XII finisher pieces! This gear is unlike the other five in the level, because the Gear XII finisher is unique to each individual character. In addition, once you’ve collected and equipped the Gear XII finisher alongside the other five gear pieces in the level, you’ll be able to upgrade your character to Gear XIII, elevating them to the next tier of power! Here are three more highlights bundled with this update:
    1. All-new gear portrait frame for characters that have been upgraded to Gear XIII to distinguish your progress from other players.
    2. Mods will calculate Gear XII bonuses after characters are upgraded to Gear XIII, multiplying that unit’s power like never before!
    3. A significant portion of the character inventory (from the game’s launch to the Phoenix release) have had their Protection values updated.
    4. G12 Finishers will be available nodes next week
    5. For more detailed information, please refer to the following forum post
  • Grand Arena Championships Exhibition starts this week! Click here to find out more!
  • Credit Shipments have been moved to the top for Shipments


PACKS AND BUNDLES

GEAR BUNDLE: SECURITY SCANNER & MEDPAC
Two important gear pieces are now available for purchase! Pick up this extremely rare bundle and power up your characters with the Mk 7 Nubian Security Scanner and the Mk 5 Athakam Medpac. This bundle also includes 500 bonus Crystals.

Bundle includes:
  • Mk 7 Nubian Security Scanner (x1)
  • Mk 5 Athakam Medpac (x1)
  • Crystals (x500)
Date Available: June 19th
Minimum Level Requirements: 85
Maximum # Purchases: 1


GEAR BUNDLE: DATAPAD & DROID CALLER
Two important gear pieces are now available for purchase! Pick up this extremely rare bundle and power up your characters with the Mk 9 Fabritech Data Pad and the Mk 5 Arakyd Droid Caller. This bundle also includes 500 bonus Crystals.

Bundle includes:
  • Mk9 Fabritech Data Pad (x1)
  • Mk5 Arakyd Droid Caller (x1)
  • Crystals (x500)
Date Available: June 19th
Minimum Level Requirements: 85
Maximum # Purchases: 1

GEAR XII MEGA-BUNDLE: MK12 ARMOR PLATING, BAYONET & VISOR
Three powerful Gear XII pieces are now available for purchase! Pick up this extremely rare bundle and power up your characters with the Mk 12 ArmaTek Armor Plating, the Mk 12 ArmaTek Bayonet, and the Mk 12 ArmaTek Visor. This bundle also includes Omega Ability Materials and 1,000 bonus Crystals.

Bundle includes:
  • Mk 12 ArmaTek Armor Plating (x1)
  • Mk 12 ArmaTek Bayonet (x1)
  • Mk 12 ArmaTek Visor (x1)
  • Omega Ability Materials (x4)
  • Crystals (x1000)
Date Available: June 19th
Minimum Level Requirements: 85
Maximum # Purchases: 1

GEAR XII MEGA-BUNDLE: MK12 ARMATEK MEDPAC, MULTI-TOOL & TACTICAL DATA
Three powerful Gear XII pieces are now available for purchase! Pick up this extremely rare bundle and power up your characters with the Mk 12 ArmaTek Medpac, the Mk 12 Multi-tool, and the Mk 12 ArmaTek Tactical Data. This bundle also includes Omega Ability Materials and 1,000 bonus Crystals.

Bundle includes:
  • Mk 12 ArmaTek Medpac (x1)
  • Mk 12 Armatek Multi-tool (x1)
  • Mk 12 ArmaTek Tactical Data (x1)
  • Omega Ability Materials (x4)
  • Crystals (x1000)
Date Available: June 19th
Minimum Level Requirements: 85
Maximum # Purchases: 1

GEAR XII+ MEGA-BUNDLE: MK12 THERMAL DETONATOR, FUSION FURNACE, & STUN GUN
Three of the most powerful Gear XII+ pieces are now available for purchase! Pick up this extremely rare bundle and power up your best characters with the Mk 12 ArmaTek Thermal Detonator, the Mk 12 ArmaTek Fusion Furnace, and the Mk 12 ArmaTek Stun Gun. This bundle also includes Omega Ability Materials and 2,500 bonus Crystals.

Bundle includes:
  • Mk 12 ArmaTek Thermal Detonator (x1)
  • Mk 12 ArmaTek Fusion Furnace (x1)
  • Mk 12 ArmaTek Stun Gun (x1)
  • Omega Ability Materials (x8)
  • Crystals (x2500)
Date Available: June 19th
Minimum Level Requirements: 85
Maximum # Purchases: 1

GEAR XII+ MEGA-BUNDLE: MK12 THERMAL DETONATOR, FUSION FURNACE, & STUN GUN
Three of the most powerful Gear XII+ pieces are now available for purchase! Pick up this extremely rare bundle and power up your best characters with the Mk 12 ArmaTek Data Pad, the Mk 12 ArmaTek Key Pad, and the Mk 12 ArmaTek Holo Lens. This bundle also includes Omega Ability Materials and 2,500 bonus Crystals.

Bundle includes:
  • Mk 12 ArmaTek Data Pad (x1)
  • Mk 12 ArmaTek Key Pad (x1)
  • Mk 12 ArmaTek Holo Lens (x1)
  • Omega Ability Materials (x8)
  • Crystals (x2500)
Date Available: June 19th
Minimum Level Requirements: 85
Maximum # Purchases: 1

FIXES
  • GENERAL - Fixed an issue that caused Buff UI icons to get stuck at a larger size than they should be.
  • GENERAL - Fixed the description text for the Asajj Ventress portrait in Defense of Dathomir to state the correct tier and requirements
  • GENERAL - Fixed B1 Battle Droid Health Bar from showing 2 segments
  • GENERAL - Updated Shaak Ti's unique "Heightened Reflexes" to have consistent capitalization in its description
  • GENERAL - Fixed the GO buttons from the "Stage 9 Mod Battles" quest not sending the players to the specific battles
  • GENERAL - Fixed an issue where inactive unit shard count is off center when viewing inactive units in Territory Battle preview summary
  • GRAND ARENA - Fixed an issue with auto-deploy that caused ships to deploy in the wrong order in rounds 2 & 3 of a Grand Arena.
  • EVENT - Fixed some spacing issues with the Grand Arena Fleet Defenses screen
  • EVENT - Fixed an issue in Phase 3 of the Sith Triumvirate Raid where Darth Traya's lightsabers would not revive if an attempt ended while Darth Traya was toppled
  • UNIT - Fixed an issue that caused a blue asset glow to persist in the Darth Revan event when restarting after a defeat
  • UNIT - Fixed an issue with the Hoth Rescue Bundle and Pack regarding Captain Han Solo’s role in the Hoth Territory Battle.
  • UNIT - Reduced the size of HK-47’s hitbox so that it no longer overlaps with other characters.
  • UNIT - Fixed the text on Darth Sidious’ leader ability to reflect that it lasts until the end of the encounter.
  • UNIT - Fixed an error that caused Darth Malak shards to display as preview rewards of the Star Forge event after it was completed for the first time.
  • UNIT - Fixed several minor spacing issues with buff description pop-ups.
  • UNIT - Fixed an issue that caused some units that grant stats based on ally counts to not recalculate during battle properly
  • UNIT - Updated Kanan Jarrus's basic ability "Disarming Strike" description to mention that the "Offense Down" debuff expires when the character is defeated
  • UNIT - Updated ability descriptions for the following characters to reflect their cooldown increases can’t be resisted: C-3PO, Darth Nihilus, Darth Nihilus (Sith Raid), Darth Traya, Death Trooper, Jed Knight Revan.
  • UNIT - Updated Bastila Shan Fallen’s “Force Bond’s” description to correctly reflect that allies are immune from all sources of debuffs when an enemy with Corrupted Battle Mediation uses an ability
  • UNIT - Fixed Cad Bane's Payout to correctly state +25% Evasion in the buff detail window at level 2.
Post edited by CG_SBCrumb on
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