We've had a few teams without a full 5 for a 'little while' now. Unfortunately there's only 1 squad these guys can be 'good' in right now (and that's not even technically because of them!!) and while it's great to get new factions.... can we ...round out the ones we have to a usable standard please?! I'm not asking for them to break the meta (though it'd be awesome if they did and you'd get a ton of money from people having to gear them!), just be competitive in GA and TW. If you could bring out 2 more Tuskens, a few zetas, maybe the Tusken Jedi as a leader or tank, there's so much one could actually do with them.
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G13??!!! Why?.....just why? 🤦♂️
Exactly. No one would notice if they just disappeared from the game altogether.
I think Jlocks Jedi might notice...
Excuse me?
These guys are single handedly ths reason why the whole star wars saga was made.
Who turned anakin to the dark side? Palpatine? No. Tuskens when they killed him mom? Yes.
I rest my case.
Tuskens should be meta.
Because they are my 'bit of fun' team I used to take a break from the relentless pursuit of the meta.... and I got first in the world at something xD I've had many a hold with them in TW/GA
Just imagine that - with the current event difficulty needing 5 g12++ tuskens
First? Doubt it.
There are some crazy tusken lovers out there.
Nope, I checked the stats definitely first :P
And Hett would be in line with Clone Wars since he was that era
Nice
Some would say that's precisely why they should be tweaked.
I'd rather see garbage characters made useful than eliminated, but then again I love variety. Sadly my low number of G12s for my GP demonstrates that. 😅
OP will considering he G13'd them
There are other Tuskens in the game, they just aren't playable characters right now. I remember at least one, but that other person's memory is probably correct and there are probably 2. Then there's A’Sharad Hett (AKA Darth Krayt) and his father Sharad Hett and his mother K'Sheek.
Make the mom & dad more accessible leaders, then require 5 x Tuskens to unlock the Darth Krayt version of their son. The mom & dad with different leaderships could allow different uses for the same 5 tuskens (one giving a really good defensive leadership, the other giving a reasonably useful offensive leadership) so you could choose to use them on offense or defense, even though there wouldn't be enough Tuskens to make 2 full squads. Then you get Darth Krayt and that toon turns the Tuskens into something like JTR resistance or Palp empire. Something good, maybe with a special purpose where they're really good in some particular aspect of the game.
GeoTB? They wouldn't be eligible for special missions, but what if under Darth Krayt they have massive defense penetration and potency (or they just don't rely on debuffs)? What about a unique buff from Dad like "Ambush" or "Attack from All Sides" that allows all Tuskens to ignore taunt while Dad is alive? What about a unique from Mom like "Desert Cover" that allows Tuskens to take 1/2 damage from AoEs or gives you foresight when you take damage during a turn that only lasts until the end of that turn (so it foils the 2nd shot of someone like Raid Han/Fives or the first Assist from someone like Echo? On a massive-assist like Cody, it would foil the 1st assist, allow damage from the 2nd, foil the 3rd assist, etc. Those kits together would work really, really well together in DS Geo TB, but they wouldn't be particularly good outside of it.
Would be worth it as a squad to be able to rack up more TP when the primary difficulty in killing those toons isn't total health, but the massive defense and the massive Tenacity. If they were good at Geo TB and (being new) not in the platoons, they'd be worth gearing up for one reliable 4/4 per phase, which certainly ain't nothing, especially in p3 & p4!
Yeah, I like this. Make it a side quest sort of thing -Darth Krayt would be a legendary (or even a hero's journey, but I think they wouldn't want to do a HJ event for a toon that doesn't have any effect on the meta), but since he's not meta-changing it would be like going for Wicket in his special event. A lot of people (including me) didn't bother until 3P0 came around b/c even though you could put together a decent Ewok squad, it took multiple zetas and there were many more important priorities. You'd have to have decent Tuskens just to unlock Krayt, which would seem like a drain to a lot of people, but there's a decent enough - not outstanding, but decent enough - reward at the end for those who do put it together.
Think so. Then Ani snaps during a fight and tries to attack Hett but is beaten. However Hett doesn't make much of it as he believes it was Ani's personal problem and that he would eventually overcome it.
That's how I remember it; I may be wrong though.
That being said, those 3 g13 tuskens are awesome! haha
Also, who blew up half his opponents in the crucial Pod Race that he had to win? Yup, Tusken Raiders!