1. People collude in GA to get 64 points setting weak defenses
2. People set only 1 defense limiting another progress
3. Only 4 ga, doesn't give winners a advantage it just rewards lucky matching (only 4 matches)
4. GA is boring only 3 days we fight but it lasts 8 days
5. People join but dont fully join missing out on ga.
I've solved all these issues
1. Reduce GA to 4 days day 1 is join and set defenses , days 2 to 4 are attack days each day is a new match.
2. Autofill all unset defenses at end of day 1 so all players set max defenses.
3. Reduce all points by 50% to keep leagues and progression levels, we could get 2x as many ga so all else stays equal but there are 8 matches in a GAC now so the top people will be more likely top players not just people who got lucky in 3 or 4 weeks in a row. Now they need 7 or 8 weeks of luck matchmaking to be at the top.
This will eliminate the collusion where people set lvl1 g1 defenses because they will be set for all of the ga so no 2 players can collude to both set weak D in one matchup of a GA.
DEVS should consider this layout it would solve a lot of what's wrong with GA.