P1 Poggle mission

miknej
3 posts Member
edited September 10
Has anyone ever completed this mission?! If yes, can someone please post a screenshot, so I know that it is actually doable and also, please explain to me, how I am suppose to survive two 50k+ AOE in a row??! This is really annoying.. 🤬
Post edited by crzydroid on

Replies

  • Poggle has a nice thing called ability block on his basic attack, working very well with tenacity down from GS.
  • Yup, I know, it's a very nice thing, I'm using this ability, but that's simply not enough.
  • You need better speeds then to spread it around. G12+ on all Geos is also somewhat of a requirement (I don't know your gear levels).
  • TVF
    14975 posts Member
    You don't even need G12+, I'm completing it at G12. Good mods and spreading AB around as stated works great.
    TVF's guild is recruiting. Say hi in our Discord! https://discord.gg/AmStGTH
  • Finished! My spy and soldier are g11, rest g12.
    Officer of recruiting for Ewoks Fit In Blenders. Traya & Negotiator on farm. 7 spots open, ask me for an invite.
  • Once you get into stage 4, ability block the aoe enemies, starting with pad ani. Make sure you never use Geo's assist attack when attempting to ability block an aoe character, unless he already has tenacity down.
    xSWCr - Nov '15 shard - swgoh.gg kalidor-m
  • spoiler alert: gear up your geos
  • Finished! My spy and soldier are g11, rest g12.

    Actually my Brood Alpha is g11 as well.
    Officer of recruiting for Ewoks Fit In Blenders. Traya & Negotiator on farm. 7 spots open, ask me for an invite.
  • This mission is highly RNG dependent. Last time it was a cake walk for my G13 bugs. This time they only could go 3/4, as could a lot in my guild that went 4/4 last time.

    Which is the overall issue with this TB. G13 Bugs should be able to beat the P1 mission every time. G13 Nute and friends should be able to beat the SM every time. But they can't, cause RNG.
  • You also need to use the Territory Battle Specific buffs you can get. You can learn more about them from reading the details section but it basically goes like this.

    IF a named separatist leader gets a kill you get 1 stack of a certain buff that gives offense and some other stuff. If you get to 10 you get an uber version of that buff.

    How does that help with the Geonosis combat mission you ask? Sub out geo spy for count dooku. In the first two phases spread out your damage with the geo mass assists and then finish off the enemy characters with dooku and poggle.

    I struggled at this mission for a while until I figured this out. Once you get the uber buff phase 4 is a cakewalk.
  • letuuetkm0c7.png

    The characters on the right are the hero units you need to use to get kills to trigger these buffs going out to all your separatist units.
  • Went 3/4 for the first time with my geos, so I'm pretty happy. I keep forgetting about the separatist hero buffs; these are likely the keys to success.
  • Went 3/4 for the first time with my geos, so I'm pretty happy. I keep forgetting about the separatist hero buffs; these are likely the keys to success.

    Yeah if you can get the full set it makes the final wave a lot easier. Unfortunately this round I wasn't able to get the full set so only went 3/4. It makes a huge difference.
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