Title Update 9/10/2019

CG_SBCrumb
423 posts EA Community Manager
edited September 11
Hi Holotable Heroes,

Today, we are preparing to launch our next version update - featuring Relic Amplifiers and the Scavenger! This Version Update will begin rolling out to some Google Play players starting this morning - and to all players this afternoon.

The Scavenger and Relics will be locked initially, so other than a handful of bug fixes (see below), there won’t be much to do for the first 24 hours . We are planning to launch part 2 of the release tomorrow (9/11), but it could shift depending on how the rollout goes. At that point, players will be required to update (if they haven't already) in order to access the final features and fixes for this update.

Here’s what you’ll see for Relics and The Scavenger today:

cw6ycjqroiey.png
The New Character Screen

uzsc1m07c7bc.png
Locked Scavenger Table

Relics

(For the teaser video, see here.)

Take your squad to the next level and power up your characters with Relic Amplifiers from the Star Wars universe! Each character has a unique Relic icon, signifying a new set of upgrades that provide stat boosts based on their role and aptitudes. Enhance the power of Relics such as Han Solo's pistol, Yoda’s walking stick or Kylo Ren's lightsaber, and other legendary items from the movies and TV shows.

The Scavenger

(For the full post, see here.)

This update introduces the Scavenger, a new Cantina guest who brings his knowledge of data cards to your collection! For the first time, you can now use your existing unused gear to create new items that enhance your Relics. Almost every single piece in your collection can be used to add value to characters! The Scavenger will make his appearance in the Cantina once you upgrade your first character to Gear Tier XIII.


OTHER CHANGES
These characters or ships are now available in the following locations:
  • Removed Auto-Rotate from the Character screen
  • Normal nodes in Light Side, Dark Side, and Fleet Battles are rewarding double drops on 9/13, 9/14, and 9/15.
  • League-specific Portrait Frames are now available! As you reach a higher League in Grand Arena Championships, the frame around your portrait will change to match your current League.
  • Mass Gear Upgrade is now available! If you have all of the gear pieces required to reach the next Tier, you will be able to upgrade with one button, instead of placing Gear pieces individually.
  • Minor changes to the combat screen layout for visibility & performance.


SHARD SHUFFLE
These characters or ships are now available in the following locations:

Vulture Droid
  • Vulture Droid is now available in Fleet Data Cards, Fleet Packs, and Shipments. Collect this Separatist ship today!

PACKS AND BUNDLES
DUAL-SIGNAL DATA BUNDLE
This bundle contains resources to power up your relics!

Bundle includes:
  • Fragmented Signal Data (x55)
  • Incomplete Signal Data (x40)
  • Credits x50,000
  • Crystals x150
Date Available: September 11th
Minimum Level Requirement: 85
Maximum # Purchases: 1

BASIC AMPLIFICATION BUNDLE
This bundle includes Relic Upgrade Materials and Scraps needed to upgrade one character from Relic Level 0 to 5 along with other valuable resources

Bundle includes:
  • Carbonite Circuit Board (x160)
  • Bronzium Wiring (x160)
  • Chromium Transistor (x90)
  • Aurodium Heatsink (x20)
  • Fragmented Signal (x75)
  • Incomplete Signal Data (x65)
  • Flawed Signal Data (x15)
  • Cantina Energy (x100)
  • Character Omega (x2)
  • Credits (x100,000)
  • Crystals (x500)

Date Available: September 11th
Minimum Level Requirement: 85
Maximum # Purchases: 1

STANDARD AMPLIFICATION BUNDLE
This bundle includes Relic Upgrade Materials and Scraps needed to upgrade two characters from Relic Level 0 to 5 along with other valuable resources

Bundle includes:
  • Carbonite Circuit Board (x320)
  • Bronzium Wiring (x320)
  • Chromium Transistor (x180)
  • Aurodium Heatsink (x40)
  • Fragmented Signal (x150)
  • Incomplete Signal Data (x130)
  • Flawed Signal Data (x30)
  • Cantina Energy (x200)
  • Character Omega (x3)
  • Credits (x250,000)
  • Crystals (x1,000)

Date Available: September 11th
Minimum Level Requirement: 85
Maximum # Purchases: 1

SUPERIOR AMPLIFICATION BUNDLE
This bundle includes Relic Upgrade Materials and Scraps needed to upgrade one character from Relic Level 5 to 7 along with other valuable resources

Bundle includes:
  • Carbonite Circuit Board (x40)
  • Bronzium Wiring (x60)
  • Chromium Transistor (x50)
  • Aurodium Heatsink (x40)
  • Electrium Conductor (x40)
  • Zinbiddle Card (x10)
  • Fragmented Signal (x40)
  • Incomplete Signal Data (x50)
  • Flawed Signal Data (x40)
  • Cantina Energy (x200)
  • Character Omega (x3)
  • Credits (x500,000)
  • Crystals (x1,000)
Date Available: September 11th
Minimum Level Requirement: 85
Maximum # Purchases: 1


MASTER AMPLIFICATION BUNDLE
This bundle includes Relic Upgrade Materials and Scraps needed to upgrade two characters from Relic Level 5 to 7 along with other valuable resources

Bundle includes:
  • Carbonite Circuit Board (x80)
  • Bronzium Wiring (x120)
  • Chromium Transistor (x100)
  • Aurodium Heatsink (x80)
  • Electrium Conductor (x80)
  • Zinbiddle Card (x20)
  • Fragmented Signal (x80)
  • Incomplete Signal Data (x100)
  • Flawed Signal Data (x120)
  • Cantina Energy (x200)
  • Character Omega (x3)
  • Credits (x1,000,000)
  • Crystals (x3,000)
Date Available: September 11th
Minimum Level Requirement: 85
Maximum # Purchases: 1

GEAR BUNDLE
Pick up this extremely rare bundle and power up your characters

Bundle includes:
  • Mk 7 Kyrotech Shock Prod Prototype Salvage (x50)
  • Mk 9 Kyrotech Battle Computer Prototype Salvage (x50)
  • Mk 3 Carbanti Sensor Array Salvage (x50)
  • Mk 3 Czerka Stun Cuffs Salvage (x50)
  • Mk 5 A/KT Stun Gun Prototype Salvage (x50)
  • Mk 8 BioTech Implant (x1)
Date Available: September 11th
Minimum Level Requirement: 85
Maximum # Purchases: 1

GEAR XII BUNDLE: 6 Gear XII Pieces
Six powerful Gear XII pieces are now available for purchase! Pick up this extremely rare bundle and power up your characters with two Mk 12 ArmaTek Medpacs, two Mk 12 Multi-tools, one Mk 12 ArmaTek Armor Plating, and one Mk 12 ArmaTek Bayonet.

Bundle includes:
  • Mk 12 ArmaTek Medpac (x2)
  • Mk 12 ArmaTek Multi-tool (x2)
  • Mk 12 ArmaTek Armor Plating (x1)
  • Mk 12 ArmaTek Bayonet (x1)
Date Available: September 11th
Minimum Level Requirement: 85
Maximum # Purchases: 1

GEAR XII+ BUNDLE 1
Three of the most powerful Gear XII+ pieces are now available for purchase! Pick up this extremely rare bundle and power up your best characters with the Mk 12 ArmaTek Data Pad, the Mk 12 ArmaTek Key Pad, and the Mk 12 ArmaTek Holo Lens.

Bundle includes:
  • Mk 12 Armatek Datapad (x1)
  • Mk 12 ArmaTek Key Pad (x1)
  • Mk 12 ArmaTek Holo Lens (x1)
Date Available: September 11th
Minimum Level Requirement: 85
Maximum # Purchases: 1

GEAR XII+ BUNDLE 2: 3 Gear XII+ Pieces
Three of the most powerful Gear XII+ pieces are now available for purchase! Pick up this extremely rare bundle and power up your best characters with the Mk 12 ArmaTek Thermal Detonator, the Mk 12 ArmaTek Fusion Furnace, and the Mk 12 ArmaTek Stun Gun.

Bundle includes:
  • Mk 12 ArmaTek Thermal Detonator (x1)
  • Mk 12 ArmaTek Fusion Furnace (x1)
  • Mk 12 ArmaTek Stun Gun (x1)
Date Available: September 11th
Minimum Level Requirement: 85
Maximum # Purchases: 1

ULTIMATE BUNDLE: Power Cell Injector
Equip these powerful gear pieces and upgrade your characters to Gear XIII! This bundle contains enough materials to create one each of the three Power Cell Injectors (Fusion, Ionic, and Plasma). Please note: Each Power Cell Injector is unique and can only be equipped to the character it was crafted for.
Date Available: September 11th
Minimum Level Requirement: 85
Maximum # Purchases: 1


FIXES
  • Fixed visual jitter when cycling through Championship Rewards
  • Added pressed state highlights to mods.
  • Fixed interstitials so that the background isn't over the pack image.
  • Fixed missing death voice for Bastilla Shan.
  • Resolved one of the issues that would cause ship battles to lock up.
  • Territory Commands can once again be an empty message.
  • 4:3 devices character will now match the size seen on 16:9 devices.
  • Added audio to the purchase button when buying mods in the find menu.
  • Fixed issue with using training droids in the unit training causing the items to redraw too frequently as users set their desired level.
  • Unit search criteria will now ignore accented characters to make it easier to find characters such as Padmé
  • Fixed a flicker that occurs when viewing the info for a Grand Arena Zone
  • Improved messaging around receiving a bye in Grand Arena.
  • Fixed an issue where Darth Maul's Raging Storm would only grant the Physical damage half of Offense Up.
  • Fixed an issue where Clone Sergeant - Phase I's Concentrated Fire would only grant the Physical damage half of Offense Up.
  • Fixed a bug that allowed players to enter tiers of the Flight of the Falcon Legendary event with a Capital Ship at a lower star rarity than is supposed to be required.
  • Fixed an issue where B2 Super Battle Droid's Reactive Protocol wouldn't always remove its effects when B2 was defeated.
  • Fixed an issue where Ahsoka Tano (Fulcrum)'s Perseverance and Chopper's Maintenance Protocols would sometimes count the wrong number of buffs and debuffs.
  • Fixed an issue where Ki-Adi-Mundi's Overcome Weakness in the Separatist Might Territory Battle would not deal double damage against debuffed enemies
  • Fixed an issue where Bastila Shan (Fallen)'s Sith Apprentice's Foresight would expire after 2 turns instead of 1 turn.
  • Hera Syndulla can now use the Escape ability during raid encounters. Her Special abilities will still be disabled when there are no other active allies, accompanied by new UI elements that make this behavior more clear. In later updates, players should expect this conditional disable behavior to make its way to other units that behave in similar ways.
  • Fixed an issue where players who had muted the maximum number of players were unable to un-mute.
  • Fixed several issues regarding inconsistently displayed & enforced requirements on Han’s Millenium Falcon’s Legendary event.
  • Fixed an issue that would lead to crashes on lower-spec iOS devices in battle.
  • Fixed an issue in which some players spending crystals on a Hard node refresh when simming & refreshing quickly would not successfully get attempts refreshed.
  • Fixed some issues where League Promotion celebrations could cause the player to get stuck and trigger an error.
  • Fixed issues where text & unit icons would switch when rotating on notched Android devices.
  • Fixed a rare issue that would cause an error in Fleet Arena when combat was entered via Feats.
  • Fixed an issue where the enemy Ki-Adi-Mundi in Separatist Might’s Phase 2 Territory 3 Combat Mission 1 would not properly deal double damage when using his Special “Overcome Weakness” against a debuffed enemy.
  • Fixed an issue where ability buttons would disappear when Ki Adi-Mundi would die during his attack
  • Fixed an issue where two Grand Arena opponents who both miss an entire round would get inconsistent messages about rewards.
  • Fixed an issue where incorrect information about the number of phases in the Geonosis Territory Battle was displayed in the first time tutorial
  • Fixed some display issues around bundle items and Gear 13 items in the Store & pack opening sequences.
  • Fixed an issue in which Chopper and Ahsoka Tano (Fulcrum) would dispel some buffs and debuffs incorrectly.
  • Fixed an issue in which players could scroll through lists that are too small to generate a scroll bar.
  • Fixed an issue in which players could not send commands in TB / TW without putting text in the field.
  • Fixed an issue in which Hera Syndulla could not escape from a Raid if she was the last character alive.
  • Fixed a display issue where descriptive text boxes on Portraits would not use all available space.
  • Fixed a display issue involving the glow on League icons.
  • Fixed lots of performance issues and minor bugs.


KNOWN ISSUES

(This section will be updated throughout the roll out.)

As part of this update, we’ve done a lot of work to shore up the game’s performance which has been at increased risk due to the addition of many new features and systems over the past few updates. This work included a major rewrite of some back-end systems. Although we have fixed most of the bugs that have popped up following this work, we will be updating this section with an accounting of known performance issues that do arise once the update is live, and will provide detailed updates should any of these issues grow beyond minor hiccups.
  • Added further monitoring tools to investigate battles becoming unplayable due to combat UI disappearing.
  • Some Guild are not appearing in the Guild Advanced search
  • We are aware and investigating the lag issues that appeared with yesterday’s soft launch. We are currently working on a potential fix
  • Graphical issues occurring the Character Screen
Post edited by CG_SBCrumb on
Sign In or Register to comment.