Hello, the actual drop rate is a total disrespect for players. you can register whatever pattern you want about that but at some point the players will be smarter than this greedy policy and will drop the game, and the drop will be much higher than your lousy drop. For Christmas please give us the chance to increase from 85 to 90 for just 99,99$ and everybody will be happy...keep your drop rate and put it in your...back !
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In general shards are 33% and gear 20%. Your sample size is way too small.
What is the actual drop rate? What are you other supposed drop rates? Figurative? Theoretical?
Funny thing about RNG - it's random....like, all the time.
ETA: Paying players don't get "better" drop rates. Drop rates are a constant %. Always.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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Is it only 20%? I'd heard 25% at one point but just curious which is which.
But new question.
Kryo's are purple, but are they included in that 20/25% figure?
I've only recently started farming them but it seems MUCH lower.
As in, I have yet to hit anything close to 20%
I'm normally seeing 1-2 in 12-14, etc etc.
Now I have not started tracking this the way I am with character shards but its just something I've seen in a few farms so far.
I'm also noticing the same thing with the Gold Gear. I usually hit 8 tries for something Gold in Fleet every day except "Hard Node" day where I dump that 80 into Lando/Falcon node.
So far my Gold/Fleet Eyeball/Square Pad thingy farms have been abysmal.
As I said, I have not added Gear Farming to my Spreadsheet yet since for Purple it was always the 20/25 that has been mentioned before & its only been a couple weeks of recent Gold/Kryo nodes.
I'm just wondering if anyone has seen any other tracking for the Gold/Kryo gear nodes yet.