Territory War Fleet Node Issue

Hi Holotable Heroes,

Today’s Server Update will include a temporary fix for the bug that causes some Territory Wars Fleet Node to lock out Guilds from accessing the node. This occurs when a player removes a starting reinforcement unit after placing several reinforcements and leaves a slot in front of the other ships open (see below). You can still set up a squad on defense without filling in all reinforcements or placing none at all as long as you don’t leave a reinforcement slot open “ahead” of other reinforcements.
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In the short term, players will see the error below if the bug occurs and their squad will not be placed. You’ll need to restart your client and you can place your squad again correctly.
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We apologize for the inconvenient restart in the short term but it’s important to get this temporary fix in place quickly in order to prevent Guilds from actively or accidentally exploiting this issue in Territory Wars while we work on a client change for a future release.

Thank you for your understanding. See you on the Holotables!
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