Arrived at 4th wave on Geo TB and suddenly all of my NS stop reviving. Even the infinite horde (who wasn't expired yet [one revive only until that point]) prevented them from dying and not coming back even with double zeta Talzin lead.
Is there something on TB P3 that prevents reviving and I'm dumb enough of not knowing it?
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I think it’s a pretty cheap trick, but hey. They have to make you buy their new toons somehow.
One of my guildmates just told me that. Yep, I'm dumb enough LOL
Is that what you think happened?
Cant blame CG for your own incompetence.
Reading kits is kinda important yenno
You got to admit that this information is quite hidden.
And why does 5 not have this ability in any other game mode?
PvE toons have different abilities than Player owned version just like GG's kit in the tank raid, DN, Traya, Sion's kits in the Sith Raid, Vader's kit in assault battles / mythic events etc.
Don't deflect the blame to the game for your own ignorance
Your examples are all Raid examples, not TB examples.
If they would give one of the new or pure PvE toons such a significant ability I would understand, but the way it is in Geo TB with 5s it’s just very far fetched and not logical.
Btw: I only responded to the question here. I found this out by myself. That doesn’t change my view on how burried it is imho.
Well now you know better, so loss-win!
Thanks man! I know, that one was on me... screw up is a common thing sometimes.
There's a caveat in P4. If you cannot complete all the center platoons, you should use NS in the bottom, despite the risk of wave 4 Fives. If you don't complete all the center platoons, then every time an enemy gets a kill, they get an immediate bonus turn, which means you can get completely wiped out pretty easily.