Dear CG!
Slowly the tw. When do we finally get into the lottery that you take into account the guild's total gp and not the members who entered? We keep getting bigger teams with 10-15-20M GPs just because they don't enter people to fight much weaker guilds. It's time to deal with that, not packing the 100th OP characters or relic stuff. Not only are there whales in the game, there are also those who are the ones who take these stupid things out of their minds.
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Is that really okay?
No, you don't. Your teams are approximately the same GP.
Those numbers are not accurate to the situation at hand. The active GP in the match is close to equal. In that sense, yes its ok.
The algorithm should be first to match number of participants to number of participants and after that check the next one would be GP. You would have far more balanced TW’s.
You will always get a one off meaning you face a crazy good guild that you likely can’t beat but it shouldn’t be every other war. Tough battles yes, but not impossible.
Why are you looking at the total GP rather than active GP? Horrible idea to base matchmaking on total GP. Active GP is already the closest thing to being fairly paired against one another.
I cannot imagine being a player of a guild that instructs me NOT to join TW just because they want to get paired with an "easier" guild. Such players would just leave and we're back to square one on your "issue".
All this will do will create a much worse scenario for many guilds who are unable to get all their members to join TW and forced to face those who were able to. The disparity will be so much worse.
The sandbagging point is fair enough though as is one of the solutions above. Try and match on number of entrants and active GP. Maybe it already does but if so could shift weighting of it to number of entrants first. If sandbaggers keep drawing other sandbaggers they may stop using it as a tactic. If it is just a guild who is relaxed on entry then that is fair enough but they have no reason to complain if drawn against other guilds with only partial entry (for either reason).
No, that's not okay. Why should the large teams be exposed to the weaker guides? Why can't we finally make it to the full GP not to be the active GP for the draw? So how do I motivate my team members to take part in this when it seems we have lost at the moment of the draw?
TW has been going for 2 years, the community has been telling me this is bad for 2 years. Is it really that hard to once listen to players and improve once they get ****?
Not all guilds have less than 100% participation because people are told to sit out but because it is voluntary. You basically want to force people to try for full participation or they get hammered. That is a very poor approach.
As I said elsewhere, matching on participants and active GP would solve it. Full GP is trying to dictate to people how to play the game.
Not every guild has full participation, and some dont even require it.
This guild event requires a fair amount of time where players need to "be ready" and not everyone can commit to that. It is good that they allow guilds not to suffer when someone cant be active.
Does that mean they shouldnt try to do more to mitigate this, of course not, but full GP is not the way to do it.
Believe it or not some guilds win, regardless of the opponents "advantage", in a game mode that has strategy and long term development aspects, it can be hard to gauge what is "wrong" and what is just poor planning (which can lead to complaining). They use the metrics of the win ratio in GAC, maybe they use that here too and it is producing close to the 50% they want to see.
They have access to all the data, the matchmaking should just make use if it. Average participants GP, zeta count, some combination of g12, g13, relic lvl and maybe even number of participants are all good metrics to start with.
Neither of these values are accurate to the situation. but could be part of a constructive conversation as to what should be included in matchmaking to help make things more fair.
But i dont think so 50 players with 199m gp is equal with 40 players 199m gp. Thats not fair i think.
Is this guild vs guild zetas, or active TW particpants vs active TW participants?
Full guild vs full guild.2700/50 3600/50 count if you want. But still not fair
Ohh man... Yes the same guild!
why would they have to go to discord for you to share ideas on how matchmaking could be improved?
pinning everything on the other guild and calling them names is the only thing that should be avoided. the discussion should revolve around matchmaking, not what anyone wants to accuse another guild of (with no proof).