Hi Holotable Heroes,
We have a second kit to reveal today, the ARC Trooper! ARC Trooper is coming to the game in a future update but will appear in the Clash on Kamino event. This powerful Clone Attacker can command a Blaster Turret on the battlefield and will enable you to field all 501st Clone Troopers with General Skywalker! Stay tuned to the forums for which Update ARC Trooper will join the Holotables.
UNIT NAME: ARC Trooper
CATEGORIES: Light Side, Attacker, 501st, Clone Trooper, Galactic Republic
Powerful Clone Attacker that can command a Blaster Turret on the battlefield.
FINAL TEXT: Deal Physical damage to target enemy. If they had no buffs before this attack, deal 30% more damage.
Special 1:Assign Command(Cooldown 3)
FINAL TEXT: Deal Physical damage to target enemy. Give Command to target other Clone ally until they are defeated or until Command is granted to a different ally.
Command: The Blaster Turret assists whenever this character uses an ability during their turn
Unique 1: ARC Arsenal
FINAL TEXT: (ZETA) ARC Trooper has +35% counter chance. ARC Trooper always has Command and summons a Blaster Turret to the ally slot at the start of the encounter and when he is revived. The Blaster Turret will assist when ARC Trooper attacks out of turn.
Unique 2: Blaster Turret
[Basic] Shattering Blast: Deal True damage to target enemy and dispel all buffs on them, which can't be evaded.
[Unique 1] Summoned Object: This object's stats scale with the summoner's stats. This object can only be summoned to the ally slot if it's available. This object can't be summoned in raids. This object can't be revived. If an effect counts defeated units, this object doesn't count. When there are no other allied combatants, this object escapes from battle. A unit can't be revived if this summoned object exists in their slot.
[Unique 2] Object Properties: This object can't be targeted, is immune to damage and effects, and does not take a turn. When there are no allies with Command, the Blaster Turret is destroyed.