GG Health Drop After Patch?

Arandhel
12 posts Member
edited October 2019
I bumped up my GG's relic to 5 and sliced a couple of mods which showed him at 126k health. The client reboot message came up a few minutes later and when I looked again it showed him at 121k. Is this a bug or an undocumented fix? I read the notes and didn't see anything about it. Pretty sure I wasn't dreaming it because I swapped out a mod and it dropped him from 127k health to 126k and I was trying to decide if it was worth it so it stands out pretty clearly.

Replies

  • Nope
  • Arandhel
    12 posts Member
    edited October 2019
    Some math to support my claim a little more: at R5 I was a tad over 103k health before I sliced the mods. One slice = 103,000 x .112 = 11454 + 103,000 = 114,454. Second slice = 114,454 x .1112 = 12727 + 114,454 = 127,180. This is rougly where I was at pre slice and before I swapped out the mod that dropped him to 126k. Now it's 121,435. No one else has noticed a drop? I hate being the special flower...

    Edit: I got the percent change wrong and it should have been multiplied by .1012 instead of .1112 but that still comes out around 124k and not 121k and while I may not understand fully how all the math really works behind the scenes, I swear it was 127k pre-patch.
  • Pull your stats from your .gg page so you can see the data yesterday vs. today. If it already logged it, then you won't be able to, but! might be able to catch it if you're lucky or find an old version. you can compare the health, compare that to the current state of your mods. Might help the devs track the bug if there is one.
  • fgnpe4wtejdj.png

    Mine didn’t drop. Still 150
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