Boomer8800 wrote: »
Can we finally Make Tuskins relevant?
MasterShake2129 wrote: »
Was Unending Loyalty changed? it seems to recover 25% hp now in the in game description, but in the kit reveal it did not have that HP recovery. I don't recall this ever announced either?
UNIT - Fixed an issue with Negotiator's "Unending Loyalty" effect that was causing a ship to become invincible when it was applied more than once. This required buffing the effect a little bit by added a small heal when the effect is triggered. Unending Loyalty will now grant Stealth, Protection Up (50%), and recover 25% Health when a ship reaches 1% Health.
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1. Why did you decide with 5 star unlocks for Epic Confrontations? Why not 6 stars?
2. Why did you decide to use Guild Event Tokens for promoting epic confrontation toons? GET can only be acquired by guild wide events like TW, TB, and GAC (~1 shard every 5 weeks). GAC aside, all the rest require participation of the entire guild (50 members) but EC toons were individual unlocks (1 member). The rest of the guild certainly didn't help us unlock them, so why depend on them for the remainder of the part?
First Order (VERY IMPORTANT)
1. I love First Order, what can you say to excite me about your upcoming plans for them?
2. I hope they retain their Turn Meter manipulation, advantage and stun niche even though the meta has far advanced and stops them
3. I'm hoping First Order Military is a subfaction like Imperial Troopers!
4. How are you planning on releasing more capital ships now that Territory Battle content is over? Events like Home One? Legendary event like Chimera? Or GET 2 store? Or a new release method? Can you tell us what that release is going to be like?
1. Any ETA on when Relic Abilities are arriving? Can you hint us on potential big winners at this moment in time (subject to change obviously) like GG was for finishers, Darth Maul was for protection rework?
2. Any ETA on when Battle logs will be arriving?
3. Funniest response from the anniversary survey?
4. Any updates on interguild GAC?
5. Have you considered Solo Raids? Existing Raids that are generated using individual daily tickets and tuned to one player instead of an entire guild?
If Shaak Ti could make existing outdated clones relevant pre-rework, he can too!
I love star wars, but the investment requirement right now is so high that I don't see it as worth playing until something changes. I've been left behind and won't be catching up anytime soon as a poverty level f2p player.
It is a struggle to get to G11 and even after reaching G11 that character is still not usable at all in PvE or PvP content.
What kind of power can we expect from relic abilities?
Active? Uniques? An extra lvl for those existing?
Also, are you planning on releasing them this year?
Would love to see an enhancement to loadouts so that you could save loadouts on your whole roster (or subset if that's excessive) to quickly change things up depending on the game mode that's active. (LS TB, DS TB, TW etc...)
Since GeoTB is the current endgame content, I can imagine mod swapping a whole lot more one LS and DS TB start alternating each month
The same with 6* mods?
That might resolve problem concerned with 5 * unlocks...
@MasterShake2129 -- that was done in the recent update to fix the invulnerability bug that came from when it was stacking.
Jk - I love these Q&As and am excited that you're doing them regularly
My Question is Do you have any intention of adding any more Nightsisters to the game?