Seems pretty obvious we’re getting a level cap increase. They just did g13, then relics, and even the strongest squads with full relic 7 are getting blown away. CG has all but confirmed LSTB is working as intended. New characters won’t help. Doubtful they would raise the relic levels already. They are giving new players a way to level to 80 faster. All signs point to a level cap increase in the very near future. Nothing else makes sense.
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SIM everything else?
Not higher than 99%. Just flat out impossible in current state, and not by a small margin.
The problem is if they do that it just trivializes the geo dstb... 4m gp each for a full clear and the loght side is 12m gp if they just inflate gp to double what ot is today so 12m is barely in the upper limit of the range then everyone gets a full clear in geo dstb just deploy and 3 star it... same with the hoth tb guilds would be getting max stars without even doing any combat just based on the gp levels...
I doubt this happens but they have done dumber stuff in the past... to me tb is meant to be played and a challenge we dont need more sim events like GW
That's my guess too. Mods are the only progression system that doesn't feel "closed" at the moment - there will be no more gear tiers, relics are nicely tied up at r7, but we only get 6E mods. 6D - A and possibly 7 seems like the logical next step.
Unless secondary stats for mods go bonkers for mod increases, I’m not sure the added stats will change the survivability we see in LS TB (esp given what we can assume about P4 if it mirrors previously TBs). I’m seriously leaning towards a gear re-unlock, or, a second relic slot (armor lol)!
Take the 5 to 6 increase and extrapolate from there, I think both the primaries and secondaries can very well go totally bonkers.
6D, which should only be a secondary stat increase (assuming parallel structure between tiers). I do see what you’re saying, but I think it’s more likely we’d see something silly like level 90 and armor relics.
Because then the whales don’t even start ahead, they have to spend to keep their edge/lead .-.
Cool. So in less than 8 months, we will be "blessed" with g12 finishers, relics and a 3rd progression system. Oh, and another member of our guild quit this morning. Thanks you CG.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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Also probably 7 dot mods to go along with it.
There is another way.
What if “all 50 people” turned into “all 100 people” and guild sizes increased?
If that happens I’m stepping down as officer. No way I want to try to manage 100 people.
I would have loved this a year ago...we can't recruit anyone lately. Under 50 since 4 month or so. Fate of the mid tier.
Interesting take, but hopefully CG's "end game" isn't us winning 1 or 2 waves in each phase and deploying our way to victory.
It's not just mid-tier. Just saying.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
This could happen. Or even two guilds teaming up just for this event. I do not see another way in which you would not instantly make all prior content obsolete.
That's the problem. They keep re-painting themselves into a power creep corner. And the harder and faster they increase the difficulty, the faster they make older content obsolete. But for the past 2+ years, CG has been proverbially peeing in their pants to keep their collective butts warm.
But every new senior producer comes along and thinks "This time, it'll be different!" ....and then they make the same mistake as their predecessors.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*