What happens to 5s zeta in 3 vs 3 GA

Title says it all, since we have to have 5s in the fifth slot for his zeta to work as its bugged, what happens in 3 vs 3 GA.

Replies

  • RandomSithLord
    2325 posts Member
    edited December 2019
    You place him in the 3rd slot. Problem solved.

    Fives does not have to be in the 5th, he needs to be in the last which is coincidentally the 5th in most matches.
  • You place him in the 3rd slot. Problem solved.

    Fives does not have to be in the 5th, he needs to be in the last which is coincidentally the 5th in most matches.

    Are you sure as it’s never actually said anywhere he needs to just be in the last slot, it says everywhere he needs to be in the fifth slot.

    Just wanna know if the 3rd slot will act the same as 5th slot, since it’s never happened before think you’re just guessing it’s gonna work the same tbh.
  • Paulos999 wrote: »
    You place him in the 3rd slot. Problem solved.

    Fives does not have to be in the 5th, he needs to be in the last which is coincidentally the 5th in most matches.
    Are you sure as it’s never actually said anywhere he needs to just be in the last slot, it says everywhere he needs to be in the fifth slot.
    There was no particular reason to use a team with fewer members than 5 since the last 3v3 GAC somewhere around May (Except for undersized wins, but clones are not really meant for that). Hence the 5th slot recommendations. He needs to be last, the unique is not related to the numerical value of the slot you place him in.
  • Based on his name it's kinda ironic that he might end up needing to be in the 5th for the zeta to work properly. Semi-intentional bug?
  • Vendi1983 wrote: »
    Based on his name it's kinda ironic that he might end up needing to be in the 5th for the zeta to work properly. Semi-intentional bug?

    It's not a bug, it's a semi-intentional surprise mechanic!
  • BAI - bugged as intended
    "Never make the mistake of believing forbearance equates to acceptance, or that all positions are equally valid."
    - Grand Admiral Thrawn
  • It's actually not a bug. You need Fives in the last spot to make sure the unique triggers in every situation. If you have Rex in the 5th spot and Fives in let's say 3rd and Rex gets single targetted, the stat transfer applies when Rex dies and Fives sacrifices himself.

    However, if you are hit by a strong AoE that kills both Fives and Rex at the same time, the deaths are processed in the order in which the characters were placed. This means that Fives technically died before Rex, so there is no sacrifice to trigger.

    This is why you ideally want Fives in the last spot.
  • So wait, when making the squad Five’s needs to be the last one entered into the team in order for his Zeta to work? Where was that explained? I have simply understood it that he was to be in the squad...
  • Vendi1983
    5023 posts Member
    edited December 2019
    It's actually not a bug. You need Fives in the last spot to make sure the unique triggers in every situation. If you have Rex in the 5th spot and Fives in let's say 3rd and Rex gets single targetted, the stat transfer applies when Rex dies and Fives sacrifices himself.

    However, if you are hit by a strong AoE that kills both Fives and Rex at the same time, the deaths are processed in the order in which the characters were placed. This means that Fives technically died before Rex, so there is no sacrifice to trigger.

    This is why you ideally want Fives in the last spot.

    But that's not anywhere in his kit or anywhere in the mechanics of any other "sacrifice" character. It's a bug. Don't try and explain it away as "WAI".

    If you AoE NS, Zombie still sacrifices herself properly when any other NS dies. There's no **** "zombie needs to be in the # spot" malarkey.

    IF it's intended that Fives be the "Fifth" then they need to explicitly state that, and insert it into his kit for that ability. Or, fix the "order of death" operation that is causing this.

    "Working as Coded" and "Working as Intended" are two vastly different things. You're describing the first, but Fives' kit is not worded that way.
  • Vendi1983 wrote: »

    But that's not anywhere in his kit or anywhere in the mechanics of any other "sacrifice" character. It's a bug. Don't try and explain it away as "WAI".

    If you AoE NS, Zombie still sacrifices herself properly when any other NS dies. There's no **** "zombie needs to be in the # spot" malarkey.

    IF it's intended that Fives be the "Fifth" then they need to explicitly state that, and insert it into his kit for that ability. Or, fix the "order of death" operation that is causing this.

    "Working as Coded" and "Working as Intended" are two vastly different things. You're describing the first, but Fives' kit is not worded that way.

    But zombies kit could fall victim to the same issue, it just doesn't matter with regards to her, because of the difference in mechanics. It's still a bug, but that doesn't mean it's exclusive to Fives.
  • Vendi1983 wrote: »
    It's actually not a bug. You need Fives in the last spot to make sure the unique triggers in every situation. If you have Rex in the 5th spot and Fives in let's say 3rd and Rex gets single targetted, the stat transfer applies when Rex dies and Fives sacrifices himself.

    However, if you are hit by a strong AoE that kills both Fives and Rex at the same time, the deaths are processed in the order in which the characters were placed. This means that Fives technically died before Rex, so there is no sacrifice to trigger.

    This is why you ideally want Fives in the last spot.
    "Working as Coded" and "Working as Intended" are two vastly different things. You're describing the first, but Fives' kit is not worded that way.
    Let's agree that it's bugged.

    I intended to explain why (with the way things are working at the moment) placing Fives in the 3rd spot in 3v3 would have the same effect as having him in the 5th in 5v5, less so discredit the claims of it being bugged. My bad on the exprimation part.
  • Disruptor92
    842 posts Member
    edited December 2019
    Kisakee wrote: »
    BAI - bugged as intended

    Glad to see the expression I coined is being used. Thank you, sir :)
  • 3v3 is perfectly tested. we have so many game modes in 3v3...oh wait :D

    I guess its content for CG = untested stuff delivered to paying customers

    100% there will be quite a few bugs...because again its not tested. This wont be competition and with forced spy app this game just gets worse.
  • TVF
    36577 posts Member
    XKurareX wrote: »
    forced spy app

    what
    I need a new message here. https://discord.gg/AmStGTH
  • vincentlondon
    4527 posts Member
    edited December 2019
    Can GBA summon the brute in 3v3?

    Also if i set in Defense C3P0, hermit yoda and Wat Tambor, what happens?
  • TVF
    36577 posts Member
    Can GBA summon the brute in 3v3?

    Probably.
    I need a new message here. https://discord.gg/AmStGTH
  • Also if i set in Defense C3P0, hermit yoda and Wat Tambor, what happens?
    Max banners for the opponent for sending in a g1 CUP to do nothing.
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