Phasma rework kit idea

I love Phasma , but in game she is the “useless first order character.” This rework makes her seem a bit more like her character in the movies/book, andgives her the staff attack, which is in the title screen. Also, now she has a mini lead, like lots of characters are starting to have.


Basic: Onslaught (NO CHANGE)
Deal Physical Damage to target enemy and inflict Defense Down for 2 turns on a Critical Hit. If this attack is not a Critical Hit, Phasma has a 50% chance to gain Advantage for 2 turns instead.

Special 1: Victory March
All first order allies gain 50% Turn Meter and Advantage for 2 turns. This character gains critical damage up for 1 turn.
Cooldown: 4


Special 2: Staff Strikes (Fusillade is gone)
Deal physical damage to target enemy, attack again for each ally with advantage, and remove 100% turn meter. Target first order ally and this character gain defense up for 2 turn.
Cooldown:4

Leader: (NONE)

Unique: Fire at Will (Zeta gives crit immunity)
Whenever a first order ally attacks, they have a 35% chance to call a random first order ally to Assist. If that ally had Advantage, they regain it for 2 turns. First Order allies can't be Critically Hit while they have Advantage.

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