How To Resolve This Issue With GAS

Either nerf or buff Rey, buff SLKR where you need a full team to beat him, and make it so GAS beats SLKR, SLKR beat Rey, and Rey beats GAS. Then sprinkle in a way for DR, JKR, Padme, Traya, Rebels, and god forbid an actually good Empire, and suddenly you get a big rock paper scissors meta with a ton of off-meta counters that get demolished by the big 3 but can still beat them, and pvp is fun again!

Now everyone just needs to find a way to get the more powerful teams more efficiently...

Replies

  • Nikoms565
    14242 posts Member
    They don't want rock/paper/scissors. In the brief periods where it did exist, there were often swift changes. CG prefers to prescribe the meta. It's a business.
    In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie

    In game guild: TNR Uprising
    I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
    *This space left intentionally blank*
  • Ultra
    11454 posts Moderator
    edited May 2020
    Nikoms565 wrote: »
    They don't want rock/paper/scissors. In the brief periods where it did exist, there were often swift changes. CG prefers to prescribe the meta. It's a business.

    Disagree. CG isn't against every other existing Rey/SLKR counters that involves JKR lead or Bastila lead or EP lead etc

    They are only against the 2v5 cheese that doesn't have anything to do with rock/paper/scissors
  • Gamorrean
    2745 posts Member
    Has this problem something to do with the overuse of 501st teams? Or is that just shard coordination? In see many players switching out on using GL...
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