Watching far behind in the page of History

Thank you Devs,

Days and nights corrections as well as improvements have made this journey this far with much fun.
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Territory War Rewards is also no more different than only Zeta ability material. And now no loser side is heavily downhearted of lose and all are taking game as game.
Matchmaking is also amazing as they are not caring about Guild GP only but matched according to their win or lose rates. So that now every loser team has a chance of win as well as every winner Guild has more challenges with every steps they make forward.
Low level players are also enjoying MINI TERRITORY WAR with their 3k power characters from level 50.
Thanks GOODNESS, Territory War is only at once and not two together. And is no more tiring but every time with much excitement.
Squad Arena rewards is also not much different as crystals are distributed almost equally. Only 5 crystals' difference in between 1st, 2nd as well as other ranks. Now, they are not much worried of rank either as there is not much lose.
Combat field is also made rotatable resulting more beautiful scenarios of the background and more than that no ship or character block each other while selecting.
We can easily know about any character shard, ship blueprints as well as gear salvages location and available time through various assist sites developed by SWGOH family.
Even any possible rewards drop rate is also clear that I can easily calculate and focus farming with much accuracy. No more confusions.
And I am remembering that all problems of past from now here. And giving lots of thanks to you for making this game much easy and fun for many new players too who need no more worries of problems like that of then.

MORE WILL BE ADDED ON TIME TO COME, FOR TILL THEN...

Regards...
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