Besides that it isn't running as smooth as before the update, did anyone already experience a sudden game shutdown? Just had this happen to me on Bluestacks in a fleet battle...
When I first installed the new update, performance was really choppy. Lots of animation sluggishness and load lag. But after an hour or so it returned to normal, almost like it was doing background tasks related to the update for the first hour.
Besides that it isn't running as smooth as before the update, did anyone already experience a sudden game shutdown? Just had this happen to me on Bluestacks in a fleet battle...
Same had to wait a while but the game eventually returned to normal.
The game is crashing for me a lot since the update. It's memory usage due to the new "sandbox_process0" that was implemented. Multiple instances start and eventually uses all available memory and game crashes. I have seen 77% memory usage. Just so they can now data mine everything on my phone without my permission or knowledge, or not. All I know is memory leak.
I lost again today to the GL Ray ultimate stance glitch, which allowed the opposing Rey team to be invulnerable for well over 2 minutes. That really sucks. Fortunately it happened in the arena and not in GAC.
Yeah the subforums "Bug Reports" and "Technical Issues" are full of these problems sinces yersterday, so something is not working well. I published my problems there. Since the update is working very bad, crashing constantly:
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Same had to wait a while but the game eventually returned to normal.
Had this happen twice in our last TW, including when I just started a fight using SLKR, doh!
Had this occur a lot in raids as well. I now just restart everything before I do something meaningful to flush memory.
https://answers.ea.com/t5/Bug-Reports/bd-p/star-wars-galaxy-of-heroes-bug-report-en
https://answers.ea.com/t5/Technical-Issues/bd-p/star-wars-galaxy-of-heroes-tech-issue-en