10 Different Rewards for Ranks 6-15 in the Squad Arena and Fleet Arena

Quim
665 posts Member
edited July 2020
I think would be nice create 10 different rewards for the ranks 6-15 of Squad Arena and Fleet Arena, because currently you get the same rewards in rank 11 than 20, or same in 6 than 10, which is not very fair. In first 5 ranks the rewards are different (300, 350, 400, 450 and 500), but from 6 to 10 you get the same rewards, 250 crystals, and from 11 to 20 everyone get only 200 crystals. I think would be more fair something like a gradual rewards from 300 to 200, could be something like 290 for rank 6, 280 for rank 7, 270 for rank 8, 260 for rank 9, 250 for rank 10, 240 for rank 11, 230 for rank 12, 220 for rank 13, 210 for rank 14 and 200 for ranks 15-20.

Currently if you are rank 18 there is no reason to get rank 13 if you cannot defeat anyone in the top 10, the only reason is protect the rank for if someone attack you. With this system if you get rank 13 you would get 220 crystals instead of 200 and there would be more competition for all first 15 spots, because at rank 8 would be 270 crystals instead of 250 or at rank 6 would be almost as good than rank 5, 290 instead of 250, would be more fair, because the effort to get rank 6 is almost the same than the effort to get rank 5.

This is more important in Fleet Arena, because is less good players in the top, so maybe you get rank 11, you cannot get a better rank, and the reward is the same than at rank 20. As is 200 crystals difference could be 20 different rewards in this case. With my system would be rewards from 300 to 100 crystals from rank 6 to 20, so 285 for 6, 270 for 7, 255 for 8, 240 for 9, 235 for 10, 220 for 11, 205 for 12, 190 for 13, 175 for 14, 160 for 15, 145 for 16, 130 for 17, 115 for 18 and 100 for 19 and 20. With this system the rank 11 would get 220 crystals, instead of only 100, when a player in rank 20 would get 100 crystals, so these 120 crystals would be an extra reward to get rank 11 instead of 13, 15, 17 or 20, would be more fair.

Maybe the total crystals that get the playes in these examples, adding up all 20 ranks, would be than the current crystals, but could be calculated proportionally to be the same than the current total.

See you!!

Replies

  • Waqui
    8802 posts Member
    If it's unfair to gain the identical rewards for ranks 11 through 20, how is it fair to keep the same rewards for ranks 15 through 20 as you suggested? What's the difference?
  • Quim
    665 posts Member
    Waqui wrote: »
    If it's unfair to gain the identical rewards for ranks 11 through 20, how is it fair to keep the same rewards for ranks 15 through 20 as you suggested? What's the difference?

    Could be 20 different ranks also, as I said in the Fleet Arena explanation, from rank 20 next group of rewards is from 21 to 50, then is too much ranks for a low difference, and be rank 25 or 45 is mostly the same merit, but in high ranks get rank 20 or get rank 11 is a very different thing that should be rewarded as deserve.

    In the Squad Arena as is only 100 crystals as difference from rank 5 (300) to rank 20 (200), when in Fleet Arena is 200 crystals the difference, 300 for the rank 5 and 100 for the rank 20, then is harder calculate 15 positions from 300 to 200, if you decrease 10 per 10 then only is possible 10 positions lol if you divide 200 by 15 would be 12,3333, but from 6 to 15 is just 10 lol but they also can apply some other system to decrease it proportionally from 6 to 20, like reduce the reward 11-20 to 150, then would be 150 the difference, it would compensate the extra crystals that get the best ranks, would be 290 for rank 6, 280 for rank 7, 270 for rank 8, 260 for rank 9, 250 for rank 10, 240 for rank 11, 230 for rank 12, 220 for rank 13, 210 for rank 14, 200 for rank 15, 190 for rank 16, 180 for rank 17, 170 for rank 18, 160 for rank 19 and 150 for rank 20. This is an easy way that will improve the difference with be 20 or 11, the 20th gets 150 and the 11th gets 240, 90 crystals more for the rank 11, which is 2 battles to get it, so the rank 11 deserve get more crystals than the rank 20.

    Then from rank 21 to last would be the same, or like reducing to 125 crystals the 21-50, to assure a good compensation for the increasement of the top ranks, and the rest the same, 100 for the ranks 51-100, 75 for the ranks 101-200, etc. With this system would be better and deserved rewards for the ranks 6-15 specially, who also are good players and they deserve a better difference, not only get 50 extra crystals when you are rank 6 in comparison with the rank 20, who is 3 or 4 battles far away, with this system the difference would be 140 crystals, much more better, it indicates correctly the real difference between a rank 6 and a rank 20 =D
  • Liath
    5140 posts Member
    You realize that if they did this they would keep rank 6 rewards as they are and lower everything else? So no thank you.

    There are definitely not fewer good players at the top of my fleet arena.
  • Quim
    665 posts Member
    Liath wrote: »
    You realize that if they did this they would keep rank 6 rewards as they are and lower everything else? So no thank you.

    There are definitely not fewer good players at the top of my fleet arena.

    You are wrong LOL Currently rank 6 is 250 crystals in Squad Arena. With my system would be 285 in Squad Arena, so 35 extra crystals, and the rest higher, only 10, 20, 30, 40 and 50 lower from rank 16 to 20 and 25 lower for ranks 51-100, to compensate the increasement of ranks 6-15. In Fleet Arena currently the rank 6 is 200 crystals, with my system would be 285 crystals, so 85 crystals higher, and any of the 6-20 ranks would be lower, all higher, except the 20 that would be the same. So your message not has any sense.
  • Liath
    5140 posts Member
    Quim wrote: »
    Liath wrote: »
    You realize that if they did this they would keep rank 6 rewards as they are and lower everything else? So no thank you.

    There are definitely not fewer good players at the top of my fleet arena.

    You are wrong LOL Currently rank 6 is 250 crystals in Squad Arena. With my system would be 285 in Squad Arena, so 35 extra crystals, and the rest higher, only 10, 20, 30, 40 and 50 lower from rank 16 to 20 and 25 lower for ranks 51-100, to compensate the increasement of ranks 6-15. In Fleet Arena currently the rank 6 is 200 crystals, with my system would be 285 crystals, so 85 crystals higher, and any of the 6-20 ranks would be lower, all higher, except the 20 that would be the same. So your message not has any sense.

    If they took the general idea of what you are proposing which is to have a greater difference in ranks, they would do so in the manner I said. There is zero reason to expect they would adopt exactly the numbers you proposed.
  • Quim
    665 posts Member
    edited July 2020
    Liath wrote: »
    Quim wrote: »
    Liath wrote: »
    You realize that if they did this they would keep rank 6 rewards as they are and lower everything else? So no thank you.

    There are definitely not fewer good players at the top of my fleet arena.

    You are wrong LOL Currently rank 6 is 250 crystals in Squad Arena. With my system would be 285 in Squad Arena, so 35 extra crystals, and the rest higher, only 10, 20, 30, 40 and 50 lower from rank 16 to 20 and 25 lower for ranks 51-100, to compensate the increasement of ranks 6-15. In Fleet Arena currently the rank 6 is 200 crystals, with my system would be 285 crystals, so 85 crystals higher, and any of the 6-20 ranks would be lower, all higher, except the 20 that would be the same. So your message not has any sense.

    If they took the general idea of what you are proposing which is to have a greater difference in ranks, they would do so in the manner I said. There is zero reason to expect they would adopt exactly the numbers you proposed.

    The rewards in first 5 ranks would be the same, from rank 6 to 20 in Fleet Arena would be higher, only lower in ranks 15-20 (-50) and 21-50 (-25) in Squad Arena, to compensate the increasement. In Fleet Arena is not needed compensate the increasement because only 50 players receive rewards, rest of 4.950 players of every Fleet server not receive any crystals. If they want compensate the increasement in Fleet Arena or reduce the rewards, then could be like 280, 260, 240, 220 and 200 for the ranks 6, 7, 8, 9 and 10, and from 6 reduce it 10 per 10, like 190, 180, 170, 160, 150, 140, 130, 120, 110 and 100 for the ranks 11, 12, 13, 14, 15, 16, 17, 18, 19 and 20, it would be 650 extra crystals in ranks 6-19 adding up all players, so I not see it can harm the game earnings, get 50 extra crystals is almost nothing in comparison with the price of the gears and shards in this game, like 1.400 for a Stun Gun (without the Carbantis), with 50 extra it would be needed wait 1 month to buy it lol
    Post edited by Quim on
  • Waqui
    8802 posts Member
    Quim wrote: »
    Waqui wrote: »
    If it's unfair to gain the identical rewards for ranks 11 through 20, how is it fair to keep the same rewards for ranks 15 through 20 as you suggested? What's the difference?

    Could be 20 different ranks also, as I said in the Fleet Arena explanation, from rank 20 next group of rewards is from 21 to 50, then is too much ranks for a low difference, and be rank 25 or 45 is mostly the same merit, but in high ranks get rank 20 or get rank 11 is a very different thing that should be rewarded as deserve.

    And how is this fair for ranks 21 and lower?

    (Or: What makes you think the current reward tiers are unfair for ranks 6 through 20?)

  • Quim
    665 posts Member
    Waqui wrote: »
    Quim wrote: »
    Waqui wrote: »
    If it's unfair to gain the identical rewards for ranks 11 through 20, how is it fair to keep the same rewards for ranks 15 through 20 as you suggested? What's the difference?

    Could be 20 different ranks also, as I said in the Fleet Arena explanation, from rank 20 next group of rewards is from 21 to 50, then is too much ranks for a low difference, and be rank 25 or 45 is mostly the same merit, but in high ranks get rank 20 or get rank 11 is a very different thing that should be rewarded as deserve.

    And how is this fair for ranks 21 and lower?

    (Or: What makes you think the current reward tiers are unfair for ranks 6 through 20?)

    From rank 21 the rewards are very low so is not possible apply this system, would not have a lot of sense make 30 different rewards for only 50 crystals difference lol but on top ranks, where is more amount of crystals and bigger differences, is insteresting. But if they want apply some system that exactly calculates the crystals deserved, like with some logaritmic multiplier, and everyone gets a rewards proportionally to the rank, with 20.000 and 5.000 different rewards in every server, also I would like it LOL I suggest at least improve the first 20 because is the easiest to programate and the rest of ranks the rewards are very low so is less interesting.
  • Waqui
    8802 posts Member
    Quim wrote: »
    Waqui wrote: »
    Quim wrote: »
    Waqui wrote: »
    If it's unfair to gain the identical rewards for ranks 11 through 20, how is it fair to keep the same rewards for ranks 15 through 20 as you suggested? What's the difference?

    Could be 20 different ranks also, as I said in the Fleet Arena explanation, from rank 20 next group of rewards is from 21 to 50, then is too much ranks for a low difference, and be rank 25 or 45 is mostly the same merit, but in high ranks get rank 20 or get rank 11 is a very different thing that should be rewarded as deserve.

    And how is this fair for ranks 21 and lower?

    (Or: What makes you think the current reward tiers are unfair for ranks 6 through 20?)

    From rank 21 the rewards are very low so is not possible apply this system, would not have a lot of sense make 30 different rewards for only 50 crystals difference lol but on top ranks, where is more amount of crystals and bigger differences, is insteresting. But if they want apply some system that exactly calculates the crystals deserved, like with some logaritmic multiplier, and everyone gets a rewards proportionally to the rank, with 20.000 and 5.000 different rewards in every server, also I would like it LOL I suggest at least improve the first 20 because is the easiest to programate and the rest of ranks the rewards are very low so is less interesting.

    So, you're saying that even with your system it's unfair for ranks 21 and lower and even if you could make a more fair system for lower ranks you just don't bother or care for those ranks?

    To me the current system makes more sense. From ranks 6 and lower the rewards tiers span more and more ranks (5, 10, 30, 50, 100, 300, 500 ranks - progression), whereas with your system ranks 1 through 20 each have their own rewards tiers and suddenly from ranks 21 there's a rather large jump to a tier spanning 30 ranks.
  • Waqui
    8802 posts Member
    Iy4oy4s wrote: »
    Good luck getting CG to up the rewards of anything, let alone the arenas. Ive always wondered why ship arena is 100 crystals lower then squad arena.

    I'm guessing it's because fleet shards have fewer members. Just a guess.
  • Quim
    665 posts Member
    Waqui wrote: »
    Quim wrote: »
    Waqui wrote: »
    Quim wrote: »
    Waqui wrote: »
    If it's unfair to gain the identical rewards for ranks 11 through 20, how is it fair to keep the same rewards for ranks 15 through 20 as you suggested? What's the difference?

    Could be 20 different ranks also, as I said in the Fleet Arena explanation, from rank 20 next group of rewards is from 21 to 50, then is too much ranks for a low difference, and be rank 25 or 45 is mostly the same merit, but in high ranks get rank 20 or get rank 11 is a very different thing that should be rewarded as deserve.

    And how is this fair for ranks 21 and lower?

    (Or: What makes you think the current reward tiers are unfair for ranks 6 through 20?)

    From rank 21 the rewards are very low so is not possible apply this system, would not have a lot of sense make 30 different rewards for only 50 crystals difference lol but on top ranks, where is more amount of crystals and bigger differences, is insteresting. But if they want apply some system that exactly calculates the crystals deserved, like with some logaritmic multiplier, and everyone gets a rewards proportionally to the rank, with 20.000 and 5.000 different rewards in every server, also I would like it LOL I suggest at least improve the first 20 because is the easiest to programate and the rest of ranks the rewards are very low so is less interesting.

    So, you're saying that even with your system it's unfair for ranks 21 and lower and even if you could make a more fair system for lower ranks you just don't bother or care for those ranks?

    To me the current system makes more sense. From ranks 6 and lower the rewards tiers span more and more ranks (5, 10, 30, 50, 100, 300, 500 ranks - progression), whereas with your system ranks 1 through 20 each have their own rewards tiers and suddenly from ranks 21 there's a rather large jump to a tier spanning 30 ranks.

    As I said, the only way to make a fair system for all players would be some logaritmic multiplier that calculates the crystals, and then maybe you get things like 262, 178, 137, would not be exact numbers. Would be too long the rewards tab info if we put 20.000 rewards LOL and logically they cannot put 10.000 different rewards for the ranks 10.000 to 20.000, This system is to improve the top players ranks, which are the most important thing. In every server only there are 500 active players who play daily, from 500 to 1000 are not everday, 1000 to 2000 are very casual and from 2000 they only connect 2-3 times per week. So is not needed improve all 20.000 players rewards lol Now the top rewards are unfair, because you get the same reward in rank 20 than 11. It not happens in any sport or real competition. The normal thing is that the rank 11 gets more rewards than the rank 20. From rank 21 to 50 with my system would be 125 crystals and 51-100 the same 100 crystals, so would be 25 crystals difference for only 30 ranks, I not see it very important, are not top ranks, get 115 or get 125 crystals not makes it a big difference, but if they want get 1 extra crystal to every better rank and put 125 for rank 20, 124 for rank 21, 123 for 22, 122 for 23, 121 for 24, 120 for 25, etc., for me no problem, but are a lot of ranks that would harm too much the design and the navigation in the rewards tab, if are only 20 different rewards and rest the same only only would be add 13 lines, not too much, but add 43 lines would be too much and they never will do something like this lol so at least my system is viable and easy to do.

    Iy4oy4s wrote: »
    Good luck getting CG to up the rewards of anything, let alone the arenas. Ive always wondered why ship arena is 100 crystals lower then squad arena.

    Probably is possible say the same in all suggestments of this forum lol But probably also they read some and they apply some.
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