I've used this ship since its launch and I can say a lot needs to be done.
For starters, the Ultimate's negative effects can be resisted. This is a major oversight. If your opponent has HT out, the likelyhood you get the debuffs disappears.
Secondly, HT always cleanses the debuffs, on the rare occasion it gets them, in one turn. This has happened every time HT has been debuffed and under every ship lead. The ability clearly states these effects last for two turns.
The Raddus Ultimate needs to be guaranteed or extended to 3 turns if it's going to remain resistable.
Next, the Raddus should change Resistance Xwings passive to always assist whenever a Resistance team mate uses an ability. (I've actually never seen it assist once.)
I don't expect to be meta, but the abilities not even working as described is ridiculous. Then again, it's probably too expensive to implement any positive change for something older than two months. Wallets be damned.