Now I wasn't a big fan of 3v3 GAC to start with, but Rey manages to make it infinitely worse.
I have my own Rey, so it's not as if I am complaining because I cannot win a match. I obviously can. However, Rey vs Rey has way too much RNG to save Rey for offense. Meanwhile Rey, Chewie and Han on defense cannot be beaten by anything except SLKR (or Rey with RNG going your way), and Rey, rhFinn and rhPoe is only very marginally better.
This basically draws up a really really STUPID recipe that I have now repeated for the last 6 GAs, winning some and losing some:
If opponent has Rey (or no GL at all, even though I haven't run into this scenario), set Rey, Chewie and Han. My opponent will do the same. Then it comes down to whether you can beat the other 6 teams in the front line + the fleet with more points than he can beat yours, as neither is beating Rey. This is not fun.
If opponent has SLKR, set Rey with something cheapish, as he will just use SLKR to smash it anyway. Proceed to have a normal GAC. This is the okay scenario.
Luckily I haven't run into anybody with both GLs, but from guild chat I know the recipe is: you lose.
However, regardless, the problem is the first case. Because it's only 6 teams, you set total trash at the back, and hold 6 good offensive teams, while setting 6 of some of the strongest teams on D. So in addition to missing the points for beating 5 teams and 2 territories, there is no way to do the feats: how can you beat any of the normal meta teams with imperial troopers or krennic + DT, or any of the other weird feats, which normally bring some spice to GAC.
So in closing, this just made an already badly balanced game mode even worse. Get rid of 3v3 GAC.