How about they explain how Chewie, who's immune to cooldown increases, enters wave 4 with a sudden 3-turn cooldown on his AoE right when you need to clear two taunts after not using it in the previous 3 waves.
Oh, and how their TM changes have made Waves 4/7 ridiculous if you happen to "trigger" the opponent's TM gains.
I've cleared T3 in 2-3 attempts easily without even moving mods before. Now I'm on attempt 43 (keeping track) and usually end up dead or without at least one member after Wave 4.
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Oh, and how their TM changes have made Waves 4/7 ridiculous if you happen to "trigger" the opponent's TM gains.
I've cleared T3 in 2-3 attempts easily without even moving mods before. Now I'm on attempt 43 (keeping track) and usually end up dead or without at least one member after Wave 4.