I want to start off by saying thank you for listening so far. The increase in rewards is a very nice gesture. That being said, there is still room for improvement. I consider myself a pretty good gamer. I do well with game strategies, character kits, synergies, etc and I have a top 30 501st squad at full relic 7. I cannot beat level V while also using well geared droids to get the feat. I can understand that my droids are not well enough geared for level VII, but not being able to finish level V just seems like it's way too difficult. Also, I have yet to defeat a level VII altogether, even without feats, with full relic 7 squads. I'm not saying make it easy, but a full relic 7 squad should at least stand a normal chance of success. Or it should be able to kill a couple of the units.
Using an irl example, anyone can write a test that no students can pass. It takes no skill to do so. What makes a good educator/test writer is making the test meaningful and appropriately challenging, so those who worked at it will succeed and those who did not will fail. Going back to the game example, my squad is at maximum relic level with 6e mods. If your goal is to make me spend more money, I can't put any more money into that squad. In this case, the test is failing the person who worked hard and studied. It's a poorly constructed test.
Again, thank you for listening and I hope you consider this feedback as well.