Hounds Tooth gets used as a crutch for every other fleet.
Xanadu Blood is best used as a breach-buddy for Hounds Tooth but when HT is used with another faction fleet that usually weakens the lineup.
Squish 1 hits like a wet noodle until you get to its special which takes too long to get to and if used as a reinforcement it taunts which is a bad idea for such a squishy ship.
IG-2000 has more synergy with the Separatists but is optional even there.
They are not as strong as they look. As a stand alone fleet they are rather blah compared to other options. There are really only a couple of reasons to go for them as a fleet.
1 - to get Han's Falcon - Not a big priority if your in a guild that gets you GET2 as your end goal will be Malevolence or Negotiator.
2 - as a passion project
But to answer your question, Endurance probably, force taunt back to HT when they get it off + protection recovery plays well. But you would have a stronger overall fleet running HT and the better Gal Republic ships.
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Hounds Tooth gets used as a crutch for every other fleet.
Xanadu Blood is best used as a breach-buddy for Hounds Tooth but when HT is used with another faction fleet that usually weakens the lineup.
Squish 1 hits like a wet noodle until you get to its special which takes too long to get to and if used as a reinforcement it taunts which is a bad idea for such a squishy ship.
IG-2000 has more synergy with the Separatists but is optional even there.
1 - to get Han's Falcon - Not a big priority if your in a guild that gets you GET2 as your end goal will be Malevolence or Negotiator.
2 - as a passion project
But to answer your question, Endurance probably, force taunt back to HT when they get it off + protection recovery plays well. But you would have a stronger overall fleet running HT and the better Gal Republic ships.