Are there any plans to address the (lack of) power-level of the unpiloted ships when the new mod-upgrades that will obviously increase ships with pilots comes ingame ?
It's only the level (1-15) and "number" (dots 1-5) of mods that affect ship stats. A-E makes no difference. The mod update shouldn't lead to increase ship stats when it comes to comparing 6E to 6A.
Currently ship stats are based off of XE contribution value regardless of mod tier.
1E, 2E, 3e, 4e, 5e, 6e, 7e
This goes into a value called crew rating
Total ship power = ship power + crew power
Crew power = crew gp * ship rarity multiplier * crew size multiplier
Replies
Power /= ability stats
Power goes up but the actual stats don’t change.
I stand corrected
1E, 2E, 3e, 4e, 5e, 6e, 7e
This goes into a value called crew rating
Total ship power = ship power + crew power
Crew power = crew gp * ship rarity multiplier * crew size multiplier
Crew power =/= crew rating