QOL. Training Droids.

End game players are sitting on a mass of training droids with no real value. It is highly doubtful we will see a use for 500k+ training droids.

Training droids should be De-constructable in the scavenger area for a chance at gear required for Carbonite Circuit Boards.

This would give end game players a use for their training droids and help reduce the strange gear crunch on low level gear end game players are encountering.

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Replies

  • Kyno
    32087 posts Moderator
    This is one of those things that is kind of meant to be this way, once you hit a certain point they dont want things like training droids or sim tickets to get in your way. The easiest solution, since they are integral to lower levels, is to just flood the market. Yes this makes the worthless after you hit that point, but that's the point.

    They wont do anything with them because it would be a "broken economy" piece, there are too many out there to give them a value now, and too much of an imbalance between old and new players.
  • Kyno wrote: »
    This is one of those things that is kind of meant to be this way, once you hit a certain point they dont want things like training droids or sim tickets to get in your way. The easiest solution, since they are integral to lower levels, is to just flood the market. Yes this makes the worthless after you hit that point, but that's the point.

    They wont do anything with them because it would be a "broken economy" piece, there are too many out there to give them a value now, and too much of an imbalance between old and new players.

    Was that not the same though when they opted to use low level gear that people had thousands of for relic salvage?
  • Kyno
    32087 posts Moderator
    Lukeando93 wrote: »
    Kyno wrote: »
    This is one of those things that is kind of meant to be this way, once you hit a certain point they dont want things like training droids or sim tickets to get in your way. The easiest solution, since they are integral to lower levels, is to just flood the market. Yes this makes the worthless after you hit that point, but that's the point.

    They wont do anything with them because it would be a "broken economy" piece, there are too many out there to give them a value now, and too much of an imbalance between old and new players.

    Was that not the same though when they opted to use low level gear that people had thousands of for relic salvage?

    Nope it was not.

    Low level gear has always been setup at the rate it is, they have never tried to make low level gear unnecessary by flooding the market.

    In fact many players find weird little pieces at low level when gearing up toons that they need to farm.

    Having a bunch of low level gear was just a natural by product of the system.

    Sim tickets and training droids both had changes made to intentionally "flood the market". To have them not be a problem after a certain point.
  • Kyno wrote: »
    Lukeando93 wrote: »
    Kyno wrote: »
    This is one of those things that is kind of meant to be this way, once you hit a certain point they dont want things like training droids or sim tickets to get in your way. The easiest solution, since they are integral to lower levels, is to just flood the market. Yes this makes the worthless after you hit that point, but that's the point.

    They wont do anything with them because it would be a "broken economy" piece, there are too many out there to give them a value now, and too much of an imbalance between old and new players.

    Was that not the same though when they opted to use low level gear that people had thousands of for relic salvage?

    Nope it was not.

    Low level gear has always been setup at the rate it is, they have never tried to make low level gear unnecessary by flooding the market.

    In fact many players find weird little pieces at low level when gearing up toons that they need to farm.

    Having a bunch of low level gear was just a natural by product of the system.

    Sim tickets and training droids both had changes made to intentionally "flood the market". To have them not be a problem after a certain point.

    What was the change to the training droids?

  • Kyno
    32087 posts Moderator
    Kyngzilla wrote: »
    Kyno wrote: »
    Lukeando93 wrote: »
    Kyno wrote: »
    This is one of those things that is kind of meant to be this way, once you hit a certain point they dont want things like training droids or sim tickets to get in your way. The easiest solution, since they are integral to lower levels, is to just flood the market. Yes this makes the worthless after you hit that point, but that's the point.

    They wont do anything with them because it would be a "broken economy" piece, there are too many out there to give them a value now, and too much of an imbalance between old and new players.

    Was that not the same though when they opted to use low level gear that people had thousands of for relic salvage?

    Nope it was not.

    Low level gear has always been setup at the rate it is, they have never tried to make low level gear unnecessary by flooding the market.

    In fact many players find weird little pieces at low level when gearing up toons that they need to farm.

    Having a bunch of low level gear was just a natural by product of the system.

    Sim tickets and training droids both had changes made to intentionally "flood the market". To have them not be a problem after a certain point.

    What was the change to the training droids?

    To the economy/income, not to the usage of them. Yes.
  • Kyno wrote: »
    Kyngzilla wrote: »
    Kyno wrote: »
    Lukeando93 wrote: »
    Kyno wrote: »
    This is one of those things that is kind of meant to be this way, once you hit a certain point they dont want things like training droids or sim tickets to get in your way. The easiest solution, since they are integral to lower levels, is to just flood the market. Yes this makes the worthless after you hit that point, but that's the point.

    They wont do anything with them because it would be a "broken economy" piece, there are too many out there to give them a value now, and too much of an imbalance between old and new players.

    Was that not the same though when they opted to use low level gear that people had thousands of for relic salvage?

    Nope it was not.

    Low level gear has always been setup at the rate it is, they have never tried to make low level gear unnecessary by flooding the market.

    In fact many players find weird little pieces at low level when gearing up toons that they need to farm.

    Having a bunch of low level gear was just a natural by product of the system.

    Sim tickets and training droids both had changes made to intentionally "flood the market". To have them not be a problem after a certain point.

    What was the change to the training droids?

    To the economy/income, not to the usage of them. Yes.

    That's what I'm asking. When was the drop rate or whatever increased. When was the last time training droids were a topic of the devs and a change was made.
  • Kyno
    32087 posts Moderator
    Kyngzilla wrote: »
    Kyno wrote: »
    Kyngzilla wrote: »
    Kyno wrote: »
    Lukeando93 wrote: »
    Kyno wrote: »
    This is one of those things that is kind of meant to be this way, once you hit a certain point they dont want things like training droids or sim tickets to get in your way. The easiest solution, since they are integral to lower levels, is to just flood the market. Yes this makes the worthless after you hit that point, but that's the point.

    They wont do anything with them because it would be a "broken economy" piece, there are too many out there to give them a value now, and too much of an imbalance between old and new players.

    Was that not the same though when they opted to use low level gear that people had thousands of for relic salvage?

    Nope it was not.

    Low level gear has always been setup at the rate it is, they have never tried to make low level gear unnecessary by flooding the market.

    In fact many players find weird little pieces at low level when gearing up toons that they need to farm.

    Having a bunch of low level gear was just a natural by product of the system.

    Sim tickets and training droids both had changes made to intentionally "flood the market". To have them not be a problem after a certain point.

    What was the change to the training droids?

    To the economy/income, not to the usage of them. Yes.

    That's what I'm asking. When was the drop rate or whatever increased. When was the last time training droids were a topic of the devs and a change was made.

    The droid heist.
  • TVF
    36570 posts Member
    It's like sim tickets. If you simply ignore it, I promise you that your life will be just the tiniest bit better.
    I need a new message here. https://discord.gg/AmStGTH
  • TVF wrote: »
    It's like sim tickets. If you simply ignore it, I promise you that your life will be just the tiniest bit better.

    This.

    Speaking of sim tickets, I just passed 100k.
  • TVF wrote: »
    It's like sim tickets. If you simply ignore it, I promise you that your life will be just the tiniest bit better.

    This.

    Speaking of sim tickets, I just passed 100k.

    ga3n4kb7hbcz.jpeg
  • Kyno wrote: »
    Lukeando93 wrote: »
    Kyno wrote: »
    This is one of those things that is kind of meant to be this way, once you hit a certain point they dont want things like training droids or sim tickets to get in your way. The easiest solution, since they are integral to lower levels, is to just flood the market. Yes this makes the worthless after you hit that point, but that's the point.

    They wont do anything with them because it would be a "broken economy" piece, there are too many out there to give them a value now, and too much of an imbalance between old and new players.

    Was that not the same though when they opted to use low level gear that people had thousands of for relic salvage?

    Nope it was not.

    Low level gear has always been setup at the rate it is, they have never tried to make low level gear unnecessary by flooding the market.

    In fact many players find weird little pieces at low level when gearing up toons that they need to farm.

    Having a bunch of low level gear was just a natural by product of the system.

    Sim tickets and training droids both had changes made to intentionally "flood the market". To have them not be a problem after a certain point.

    This is totally understandable. I remember when they QoL the daily changes and they added more trainign droids and I was like why on earth would they do that. I do wonder though if they really like the fact that the endgame is needing to farm level 1 nodes for relic salvage.
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