UNIT NAME: Fallen Anakin ALIGNMENT: Dark CATEGORIES: Dark Side, Attacker, Leader, Galactic Legend, Sith, Empire
A former heroic Jedi Knight turned reborn Sith Lord, Fallen Anakin unleashes his Rage upon his enemies using the Dark Side of the Force.
Basic: (ZETA) Reckless Assault
FINAL TEXT: Deal Physical damage to target enemy and inflict Offense Down for 2 turns. If the Target Enemy already had Offense Down, attack again. If that enemy wasn't Demoralized, they become Demoralized for 2 turns, increased to 3 turns if they are a Jedi or Galactic Republic. Demoralized can't be copied, dispelled, or resisted.This ability can't be countered. Fallen Anakin gains 10 stacks of Rage until the rest of the Encounter.
Demoralized: Enemies that damage Fallen Anakin lose 1% Offense (Stacking, max 25%) for the rest of the encounter). When an ability is used, Fallen Anakin gains 2% Ultimate Charge
Special 1: (ZETA) Enraged Crush (Cooldown 3)
FINAL TEXT: Deal Special Damage and dispel all positive non-unique buffs on Target Enemy. If the Target Enemy had Foresight, they are also stunned for 2 turns. Fallen Anakin gains 20 stacks of Rage until the rest of the encounter. Then call all other Dark Side allies to assist, dealing 10% more damage for each Demoralized Light Side enemy. Light side enemies defeated this turn can't be revived.
Rage: Gain a percentage of Mastery equal to this unit's Rage until the end of the encounter and the target loses that much Mastery (stacking, excludes raid bosses and Galactic Legends)
Special 2: (ZETA) You Underestimate My Power (Cooldown 3)
FINAL TEXT: Fallen Anakin gains 40 stacks of Rage until the rest of the encounter and Dark Side allies gain Foresight and Advantage for 3 turns and 10 Stacks of Ferocity for 2 turns. Fallen Anakin loses 10% Max Health and gains an immediate bonus turn.
During this bonus turn, Fallen Anakin’s next damaging ability will deal double damage and inflict Fear on the Target Enemy for 2 turns.
Leader: (ZETA) Dark Lord of the Sith
FINAL TEXT: Dark Side allies have +20% Mastery and +30% Offense, doubled for Sith allies.
Whenever a Demoralized enemy uses an ability, Fallen Anakin gains 10% Mastery (stacking) until the end of encounter and other Sith allies gain half that amount. Whenever an enemy inflicted with Fear uses an ability, Fallen Anakin gains 5% Ultimate Charge.
Whenever a Sith or Empire ally is defeated, dispel all debuffs on other Sith and Empire allies and they gain +15% Offense and Potency (stacking) for the rest of the encounter.
Unique 1: (ZETA) Blinded by Rage
FINAL TEXT: Fallen Anakin is immune to taunt effects and Turn Meter reduction. At the start of the Encounter, Dark Side allies lose 10% Max Health and Fallen Anakin gains health equal to that lost by his Dark Side Allies.
For every 10 stacks of Rage, Fallen Anakin loses 1% accuracy (Stacking, max 50%) for the rest of the encounter.
At the start of Fallen Anakin's turn, if no enemies are Demoralized, the weakest and strongest Light Side enemy becomes Demoralized for 2 turns. Enemies defeated on Fallen Anakin’s turn cannot be revived.
Unique 2: (ZETA) Galactic Legend
FINAL TEXT: This unit takes reduced damage from percent Health damage effects and massive damage effects. They take massive damage from destroy effects (excludes raid bosses) and are immune to stun effects.
This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%.
Ultimate: Arise Lord Vader (Must charge to 100% before use)
FINAL TEXT: Fallen Anakin gains 2% Ultimate Charge (Increased to 10% when he is the Leader) whenever a Demoralized enemy uses an ability.
Fallen Anakin gains Mastery equal to his current Mastery until the end of battle and transforms into Lord Vader (Reborn). If he is the leader, all other Dark Side allies gain Mastery equal to their current Mastery until the end of battle.
When Fallen Anakin transforms, he loses the ability You Underestimate My Power and gains the following new ability Relentless Assault.
[Basic] Relentless Advance: Deal Physical damage to target enemy and inflict Fear on all enemies for 2 turns, which can't be copied or dispelled. If the Target Enemy already was Demoralized, Lord Vader (Reborn) attacks again and his cooldowns are reduced by 1. These attacks deal 200% more damage to Demoralized Light Side enemies. This attack can't be evaded and is a guaranteed critical hit.