I don’t know why people say JML needs a buff. He literally does not stop attacking. I have SLKR and not once have I ever been able to take a turn. My turn meter doesn’t even move. Only person to get a turn is wat and after that I just wait for my whole team to die. I know he’s supposed to counter SLKR but at least let the another GALACTIC LEGEND take a turn.
He literally does not stop attacking. I have SLKR and not once have I ever been able to take a turn. My turn meter doesn’t even move. Only person to get a turn is wat and after that I just wait for my whole team to die. I know he’s supposed to counter SLKR but at least let the another GALACTIC LEGEND take a turn.
This is so obviously full of lies that I can't even formulate a response.There's absolutely no way any decent SLKR gets killed before getting a turn.
He literally does not stop attacking. I have SLKR and not once have I ever been able to take a turn. My turn meter doesn’t even move. Only person to get a turn is wat and after that I just wait for my whole team to die. I know he’s supposed to counter SLKR but at least let the another GALACTIC LEGEND take a turn.
This is so obviously full of lies that I can't even formulate a response.There's absolutely no way any decent SLKR gets killed before getting a turn.
You can believe what you want but my eyes saw what they saw. Wat gave the tank tech to SLKR and that is as far as my team went. I literally saw their turn meter bar filling all the way back up as soon as their turn was over. Idk if it is a bug or if that’s how his kit works. Either way based on this my point stands.
He literally does not stop attacking. I have SLKR and not once have I ever been able to take a turn. My turn meter doesn’t even move. Only person to get a turn is wat and after that I just wait for my whole team to die. I know he’s supposed to counter SLKR but at least let the another GALACTIC LEGEND take a turn.
This is so obviously full of lies that I can't even formulate a response.There's absolutely no way any decent SLKR gets killed before getting a turn.
You can believe what you want but my eyes saw what they saw. Wat gave the tank tech to SLKR and that is as far as my team went. I literally saw their turn meter bar filling all the way back up as soon as their turn was over. Idk if it is a bug or if that’s how his kit works. Either way based on this my point stands.
He literally does not stop attacking. I have SLKR and not once have I ever been able to take a turn. My turn meter doesn’t even move. Only person to get a turn is wat and after that I just wait for my whole team to die. I know he’s supposed to counter SLKR but at least let the another GALACTIC LEGEND take a turn.
This is so obviously full of lies that I can't even formulate a response.There's absolutely no way any decent SLKR gets killed before getting a turn.
You can believe what you want but my eyes saw what they saw. Wat gave the tank tech to SLKR and that is as far as my team went. I literally saw their turn meter bar filling all the way back up as soon as their turn was over. Idk if it is a bug or if that’s how his kit works. Either way based on this my point stands.
2 things to try:
- Traya in for Malak
- Give DR weapon tech first
giving wep tech out is a horrible idea when there's SLKR around due to the max health reduction upon TM gain
He literally does not stop attacking. I have SLKR and not once have I ever been able to take a turn. My turn meter doesn’t even move. Only person to get a turn is wat and after that I just wait for my whole team to die. I know he’s supposed to counter SLKR but at least let the another GALACTIC LEGEND take a turn.
This is so obviously full of lies that I can't even formulate a response.There's absolutely no way any decent SLKR gets killed before getting a turn.
You can believe what you want but my eyes saw what they saw. Wat gave the tank tech to SLKR and that is as far as my team went. I literally saw their turn meter bar filling all the way back up as soon as their turn was over. Idk if it is a bug or if that’s how his kit works. Either way based on this my point stands.
2 things to try:
- Traya in for Malak
- Give DR weapon tech first
giving wep tech out is a horrible idea when there's SLKR around due to the max health reduction upon TM gain
Ok. I beat JML teams every day using that strategy, and finish 1 every day in arena doing it. If that’s horrible, bring it on.
He literally does not stop attacking. I have SLKR and not once have I ever been able to take a turn. My turn meter doesn’t even move. Only person to get a turn is wat and after that I just wait for my whole team to die. I know he’s supposed to counter SLKR but at least let the another GALACTIC LEGEND take a turn.
This is so obviously full of lies that I can't even formulate a response.There's absolutely no way any decent SLKR gets killed before getting a turn.
You can believe what you want but my eyes saw what they saw. Wat gave the tank tech to SLKR and that is as far as my team went. I literally saw their turn meter bar filling all the way back up as soon as their turn was over. Idk if it is a bug or if that’s how his kit works. Either way based on this my point stands.
2 things to try:
- Traya in for Malak
- Give DR weapon tech first
giving wep tech out is a horrible idea when there's SLKR around due to the max health reduction upon TM gain
Ok. I beat JML teams every day using that strategy, and finish 1 every day in arena doing it. If that’s horrible, bring it on.
I just recall my team got beaten by a JML team once when I handed over the wep tech to DR first (one of the first tries with SE+SLKR+Wat against JML) as he was getting killed off pretty quickly (might have been a JML Efflux into JKR mark on DR opening restricting DR from using the mass fear and SLKR being ability blocked doesn't help either).
He literally does not stop attacking. I have SLKR and not once have I ever been able to take a turn. My turn meter doesn’t even move. Only person to get a turn is wat and after that I just wait for my whole team to die. I know he’s supposed to counter SLKR but at least let the another GALACTIC LEGEND take a turn.
This is so obviously full of lies that I can't even formulate a response.There's absolutely no way any decent SLKR gets killed before getting a turn.
You can believe what you want but my eyes saw what they saw. Wat gave the tank tech to SLKR and that is as far as my team went. I literally saw their turn meter bar filling all the way back up as soon as their turn was over. Idk if it is a bug or if that’s how his kit works. Either way based on this my point stands.
2 things to try:
- Traya in for Malak
- Give DR weapon tech first
giving wep tech out is a horrible idea when there's SLKR around due to the max health reduction upon TM gain
It's that thinking that is holding people back, from some really solid strategy.
Replies
This is so obviously full of lies that I can't even formulate a response.There's absolutely no way any decent SLKR gets killed before getting a turn.
If it’s JKR lead there’s an easy enough counter
You can believe what you want but my eyes saw what they saw. Wat gave the tank tech to SLKR and that is as far as my team went. I literally saw their turn meter bar filling all the way back up as soon as their turn was over. Idk if it is a bug or if that’s how his kit works. Either way based on this my point stands.
the SE, Wat, SLKR team normally has absolutely no problem with JML (no matter if JKR or JML lead)
- Traya in for Malak
- Give DR weapon tech first
giving wep tech out is a horrible idea when there's SLKR around due to the max health reduction upon TM gain
Ok. I beat JML teams every day using that strategy, and finish 1 every day in arena doing it. If that’s horrible, bring it on.
I just recall my team got beaten by a JML team once when I handed over the wep tech to DR first (one of the first tries with SE+SLKR+Wat against JML) as he was getting killed off pretty quickly (might have been a JML Efflux into JKR mark on DR opening restricting DR from using the mass fear and SLKR being ability blocked doesn't help either).
The squad I use is by no means a pretty, clean win. But it wins.
It's that thinking that is holding people back, from some really solid strategy.
I forgot about Traya and the mark priority, that's right. And since the discussion isn't about GAC/TW, keeping allies alive isn't neccessary.