Fix the unending loyalty bug

Darth_DeVito
1232 posts Member
edited February 2021
Friendly reminder that this still isn't fixed after all this time.

Refresher: When UE is triggered on a ship with healing immunity, it stays at 1% health instead of recovering 25%. When UE is reapplied, it can't be triggered again (can't be reduced to 1% health while already at 1%), effectively rendering the ship invulnerable for 3 turns.

To preempt the usual comments: Yes, this is a bug. It has been acknowledged as a bug by the devs. Yes, it is possible to work around this bug but no, we shouldn't have to. And yes, this can absolutely determine the outcome of a match.
Post edited by Kyno on

Replies

  • TVF
    36578 posts Member
    Dev tracker says it has been backlogged.
    I need a new message here. https://discord.gg/AmStGTH
  • Kyno
    32087 posts Moderator
    Your topic has been moved to the Bugs and Issues Archive. For better assistance and functionality, please report your bug over at Answers HQ.

    You’ll be able to find direct links to all the existing SWGOH forum boards on Answers HQ so you can easily navigate between both forums.

    Please visit the Answers HQ forums by clicking the link below!
    <<Answers HQ>>
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