Usually in a game, there’s better gear/rewards given when the content is more advanced, or in this case end game.
However for some reason CG remains steadfast with being stingy and very cheap in rewards. Why is it that content that is deemed endgame, is handing out rewards that were introduced in raids from 2017? Why is it that events that take weeks to finish (Conquest) give rewards that are equivalent of a single raid or a GAC spanning a couple days.
Even content that was meant to be the bridge to G13 or whatever, still spews out useless and over saturated gear for a top 3 finish.
CG, why is it you guys refuse to give rewards that are equitable to the difficulty/state of the game? Things need to change already. Stop being so greedy with rewards