TIE Advanced v1 Kit Idea

Xcien
494 posts Member
edited April 6
Here is my first kit for a ship. Any feedback is welcome.

Unit Name: TIE Advanced v1
Tags: Dark Side, Attacker, Empire
Description: Swift Empire Attacker that reduces enemy evasion with Homing Beacon.
Pilot: Grand Inquisitor

Basic: Grand Inquisitor Gear Tier Level XI: Calculated Bombardment:
Deal Special Damage to target enemy and inflict Ability Block for 2 turns. This attack cannot be evaded or resisted.
Special:TIE Laser Barrage (Cooldown 4):
Deal special damage to all enemies, and call all allies to assist. Inflict Evasion Down and Speed Down on all enemies for 3 turns.
Special: Homing Beacon Missile (Cooldown 4):
Deal Special Damage to target enemy and inflict Homing Beacon for 3 turns.
Homing Beacon: -50% Evasion, can't gain Stealth or Foresight, can't be prevented or dispelled.
Reinforcement Bonus: Assume Attack Formation:
All Imperial Allies gain Offense Up and Defense Penetration Up for 2 turns.
"The dark side of the Force is a pathway to many abilities some consider to be unnatural."
Post edited by Xcien on

Replies

  • Xcien
    494 posts Member
    Any feedback?
    "The dark side of the Force is a pathway to many abilities some consider to be unnatural."
  • Xcien wrote: »
    Here is my first kit for a ship. Any feedback is welcome.

    Unit Name: TIE Advanced v1
    Tags: Dark Side, Attacker, Empire, Inquisitorus
    Description: Swift Inquisitorus Attacker that reduces enemy evasion with Homing Beacon.
    Pilot: Grand Inquisitor

    Move #1: Grand Inquisitor Gear Tier Level XI: Calculated Bombardment:
    Deal Special Damage to target enemy and inflict Ability Block for 2 turns. This attack cannot be evaded or resisted.
    Move #2:TIE Laser Barrage (Cooldown 4):
    Deal special damage to all enemies, and call all allies to assist. Inflict Evasion Down and Speed Down on all enemies for 3 turns.
    Move #3: Homing Beacon Missile (Cooldown 4):
    Deal Special Damage to target enemy and inflict Homing Beacon for 3 turns.
    Homing Beacon: -50% Evasion, can't gain Stealth or Foresight, can't be prevented or dispelled.
    Reinforcement Bonus: Assume Attack Formation:
    All Imperial Allies gain Offense Up and Defense Penetration Up for 2 turns.
    It's ok, not your best
  • Xcien
    494 posts Member
    I prefer characters over ships, but I decided to make one since its for the Inquisitor
    "The dark side of the Force is a pathway to many abilities some consider to be unnatural."
  • I am going to do a kit for it soon also
  • Xcien
    494 posts Member
    That should be interesting. Have fun making it.
    "The dark side of the Force is a pathway to many abilities some consider to be unnatural."
  • Sebek
    1758 posts Member
    edited April 6
    can you move it to Ship Feedback section? Thanks
    Join the Dark Side, We Have Cookies.
    Join the Light Side, We Have Wookies.
  • Xcien
    494 posts Member
    Okay, will do.
    "The dark side of the Force is a pathway to many abilities some consider to be unnatural."
  • Homing beacon should allow for always being able to target if you want
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