I have been playing for a month or so and the one thing that I can’t understand is why GW , for newer players, is so hard.
What is the point of making it impossible to complete most days?
GW is NOT a relevant part of the game for anyone that has been playing for a while so why do you handicap the new player with the scaling system for GW?
The resources for completion are nice and needed by any new player, I mean this game is 5 years old.
I don’t mind working for something but it should be about building up to complete a task, not about the higher you build the harder the task gets.
I have a 75 Phoenix team G8 and modded and several days running I get a full level 85 Jedi team that basically wipes me without even getting a chance to do anything....that’s fun...NOT
I have watched several videos and the jist is either cheese it when your really low level or build multiple teams up.
Again I ask why is that necessary for a 5 year old game.
GW should reward you for building a team, not punish you.
If the intention is to get me to spend, I can assure you, game mechanics like this just drive me to quit playing ( and yes I do spend but not to complete a broken mechanic ).
Needed to vent...
Post edited by crzydroid on