Could we have a serious discussion about credit inflow at some point please?
I feel this has been an overlooked aspect of the new player experience. Even after two years of playing you can still have a ton of heroes sitting at level 1 you'd like to farm but simply don't have the income to level up.
If the economy is shifting away from shard farming/shipments to gear purchases then there is a compelling argument for giving us the opportunity to level up more heroes. Including the consideration that gear placement is also locked behind hero level, eg level 63 to equip a certain piece, everyone except the most fastidious day 1 player simply needs more credits.