For the past 2 years i personaly believe the game is no longer focus on New fun content but making harder only for the top end guilds content, we need more raids and levels that every one could play like the conquest but not ridiculous hard, and the rewards in raids should be more even maybe a slight advantage so no one gets angry not getting first or top ten, also heroic sith should give relic 8 material even if it is less as not much guilds could finish it
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If people find the Challenge Pit and HSTR “too hard” there’s plenty of lower level content for them. Top end guilds need content that challenges them, so difficult content is necessary.
The only bit I agree with is more even rewards in raids.
If you refuse to build your roster to reach end game content after a few years, that's on you, but there is no need to keep adding new game modes to 2-4m GP players when the game is not meant to be played in that stage forever.
Yes 180k is not "new", but it is not end game either, which is what that content is.
"I should get the loot that I can't currently get because I don't have the roster necessary to get it."
Yeah, no.
By the time you're actually in shape to get characters to R8, you will discover that the salvage that the Rancor drops isn't the real bottleneck anyway.
Your obsession with money, seems to have you blinded to time. The game is run at a pace, yes there are options to make short jumps in that pace, but that's it. They are not going to make events that allow players to do that.
But again, that being said, players who put in the time F2P are doing the things you seem to think are not currently possible without $$, and that is just wrong.