Droid Tri-FighterImage:Tags:Dark Side
, Attacker (AGI)
, Separatist, DroidKIT:
Basic:Overwhelming Offense - Ship Omega - Level 8
Description:Deal Physical damage to target enemy. If they were Target Locked, Expose them for 2 turns. Otherwise inflict Target Lock for 2 turns.
Special:Unpredictable Tactics - CoolDown:4 - Ship Omega - Level 8
Description:Deal Physical damage to target enemy and dispel all buffs from them. Separatist and Droid allies gain Advantage for 2 turns. If the Target was Target Locked, The allied Capital Ship gains 25% Turn Meter (35% for a Separatist Capital Ship).
Unique:Advanded Brain Systems - Ship Omega - Level 8
Description:Droid Tri-Fighter has +50% Counter Chance and gains 10% Turn Meter when it attacks out of turn. If the allied Capital Ship is Separatist, Droid Tri-Fighter ignores Taunt during it's turn and while Droid Tri-Fighter is active, Droid and Separatist allies have +25% Critical Damage.
Reinforcement:Predatory Programming - Rein. Mat - Level 3
Description:Enter Battle:Droid Tri-Fighter gains Offense Up and Defense Penetration Up for 2 turns. Droid and Separatist allies gain Evasion Up for 2 turns.
HMP Droid GunshipImage:Tags:Dark Side
, Support (TAC/INT)
, Separatist, DroidKIT:
Basic:Supporting Assault - Ship Omega - Level 8
Description:Deal Special damage to target enemy twice and inflict Daze for 2 turns. If the target already had Daze, deal damage 2 additional times. This attack does not remove Buzz Droids.
Special:Armament Boost - CoolDown:5 - Ship Omega - Level 8
Description:Dispel all debuffs from all Separatist and Droid allies and grant them Retribution for 3 turns. If the allied Capital Ship is Separatist, it gains 1% Turn Meter for each Debuff dispelled. Call target other Separatist or Droid ally to assist. The assisting ally deals 50% more damage and gains 25% Turn Meter. Then, reduce the CoolDown of this ability for each Dazed enemy.
Unique:Ray Shield Generator - Ship Omega - Level 8
Description:HMP Droid Gunship has +50% Max Protection and recovers 10% Protection at the start of turn. HMP Droid Gunship has +20 Speed and +25% Potency, which is doubled while it has atleast 1 stack of Overcharge. The first time HMP Droid Gunship falls below 50% Health, it dispels all debuffs from itself and gains Damage Immunity until it uses an ability during its turn. This Damage Immunity can't be copied or prevented.
Reinforcement:Baktoid Supply Line - Rein. Mat. - Level 3
Description:Enter Battle:All Separatist allies gain Critical Damage Up for 2 turns and recover 20% Protection.
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