[ Developer Insights
- Kit Reveal ]UNIT NAME:
Attacker, Bad Batch, Clone TrooperClever and empathetic attacker who utilizes buffs, debuffs, and the presence of her Bad Batch allies to take out her foes.
ABILITIES:Basic: DISARMING SHOT
FINAL TEXT: Deal Physical damage to target enemy. If Omega has Evasion Up, inflict Blind and Daze for 1 turn.
If Omega has a buff that can be dispelled and it's her turn, she deals damage again dealing 50% less damage.Special 1: ADAPTIVE LEARNER
FINAL TEXT: (ZETA) Deal Physical damage and inflict target enemy with Zeroed In. Dispel Zeroed In from all other enemies and Omega gains a stack of Target Practice. These effects can't be copied, dispelled, prevented, or resisted and last until the end of the encounter, Zeroed In is removed from an enemy, or Omega is defeated
If the target enemy is Exposed, this attack inflicts Target Lock for 2 turns and removes 10% Turn Meter.Zeroed In:
Omega has Target Practice while a character is afflicted by this; Omega can ignore Taunt to target this enemyTarget Practice:
+5% Critical Chance, and Offense, and +10% Critical Damage per stackSpecial 2: EMPATHY FIRST
FINAL TEXT: Omega dispels all debuffs on herself and gains Stealth for 2 turns. Bad Batch allies gain Protection Up (40%) and Defense Penetration Up for 2 turns and 10% Turn Meter.
If Omega has Critical Chance Up, Bad Batch allies gain an additional 20% Turn Meter, and Protection Over Time (20%) for 2 turns.
If Omega already had Stealth and an enemy has Zeroed In, she gains a stack of Target Practice.Unique: PART OF THE SQUAD
FINAL TEXT: (ZETA) At the start of the encounter, if all allies are Bad Batch, whenever the allied leader begins their turn, Omega gains +5 Speed, and +2% Offense (stacking, maximum 50 Speed and 20% Offense) for the rest of the encounter.
While Omega has Stealth, she has +10% Critical Damage, and when another Bad Batch ally uses a Special ability, Omega assists dealing 60% less damage. While Omega has Defense Up, she has +10% Critical Chance.
Omega's attacks deal 5% more damage for each buff she has, and 5% more damage for each debuff the enemy has.