[MEGA] Road Ahead: July 2021

Replies

  • SerylT2
    146 posts Member
    Ultra wrote: »
    I remember people were claiming that unlocking will take a year F2P when they first announced the set of GL requirements every 2 weeks, but most people in my shard chat (~40), and guild were able to get 2 GLs (SLKR and Rey) in 4~6 months

    I have farmed 3 GLs f2p ($0.00 spent) myself before i started spending on the game and months of grinding was never a problem for me, playing free means you agree to be patient about it

    These boasts are tossed around a great deal on forums and comments sections.. yet good luck ever finding anyone showing details and concrete evidence that this is actually true. You are not unlocking GL's SLKR and Rey in 6 months unless you are whaling. One in six months.. I could see that, if the person is a beacon of efficiency.

  • Ravens1113
    5215 posts Member
    TVF wrote: »
    Ravens1113 wrote: »
    TVF wrote: »
    th3evo wrote: »
    TVF wrote: »
    th3evo wrote: »
    TVF wrote: »
    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough.

    It's the only thing under your control though.

    Is there a secret button I'm unaware of that lets me select what gear I get in raids? Please, enlighten me to where it is!

    TVF quoted only the part that fit his narrative. Right after complaining about bad faith arguments.

    I quoted the part relevant to my argument.

    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough. for the past year and a half I have only worked on GL reqs. I am struggling to push Cad & Bo Katan to G12.

    It's not about us players "wasting" our resources. You can't waste what you don't have. I've been getting crappy conquest loot boxes, something Crumb referenced as "easing" the gear crunch (spoiler alert: they've not eased anything); Tank rewards are and have always been horrible and they need to be improved. Raids have an awful lot of exclusive gear but they sure don't drop regularly for most of us.

    But CG knows all this. They've known it for ages. Gathering more data is going to tell them the same thing they've known the whole time. At a certain point you stop collecting data and start acting on it. CG has failed to do so. I suspect, given the ad that popped up yesterday for the gear everyone's low on but everyone needs for $25, that CG's new business model is to just get us to pay for it directly.

    You ignored the part where he talks about gear acquisition being mostly RNG based which isn't something under our control.

    1) Already addressed it from the other end
    2) "Mostly RNG" is still partly your fault, if you are relying on prize boxes to build your stockpiles
    3) Have a great day :smile:

    2.) Then why did Crumb say that those prize boxes in Raids, GC, Conquest and daily objectives, and the like alleviate gear crunch? If they aren’t meant to be sources of income why are devs specifically citing those as great sources of gear to alleviate the gear crunch?

    You'd have to ask Crumb. Believe it or not, I play the game that exists, not what the devs claim exists. And I don't rely on prize boxes. They help when you get good RNG, yes, but I don't live box-to-box.

    So then I’m curious how long it takes you for a GL farm. Better yet, just based on the first round of Lord Vader reqs, if you decided to go for him, what would your timeline be just for those? Hunter, Tech, Wrecker, Tusken Raider and Padme.

    Also, if you don’t get your gear from those prize boxes, where does it come from?
  • TVF
    36526 posts Member
    Ravens1113 wrote: »
    TVF wrote: »
    Ravens1113 wrote: »
    TVF wrote: »
    th3evo wrote: »
    TVF wrote: »
    th3evo wrote: »
    TVF wrote: »
    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough.

    It's the only thing under your control though.

    Is there a secret button I'm unaware of that lets me select what gear I get in raids? Please, enlighten me to where it is!

    TVF quoted only the part that fit his narrative. Right after complaining about bad faith arguments.

    I quoted the part relevant to my argument.

    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough. for the past year and a half I have only worked on GL reqs. I am struggling to push Cad & Bo Katan to G12.

    It's not about us players "wasting" our resources. You can't waste what you don't have. I've been getting crappy conquest loot boxes, something Crumb referenced as "easing" the gear crunch (spoiler alert: they've not eased anything); Tank rewards are and have always been horrible and they need to be improved. Raids have an awful lot of exclusive gear but they sure don't drop regularly for most of us.

    But CG knows all this. They've known it for ages. Gathering more data is going to tell them the same thing they've known the whole time. At a certain point you stop collecting data and start acting on it. CG has failed to do so. I suspect, given the ad that popped up yesterday for the gear everyone's low on but everyone needs for $25, that CG's new business model is to just get us to pay for it directly.

    You ignored the part where he talks about gear acquisition being mostly RNG based which isn't something under our control.

    1) Already addressed it from the other end
    2) "Mostly RNG" is still partly your fault, if you are relying on prize boxes to build your stockpiles
    3) Have a great day :smile:

    2.) Then why did Crumb say that those prize boxes in Raids, GC, Conquest and daily objectives, and the like alleviate gear crunch? If they aren’t meant to be sources of income why are devs specifically citing those as great sources of gear to alleviate the gear crunch?

    You'd have to ask Crumb. Believe it or not, I play the game that exists, not what the devs claim exists. And I don't rely on prize boxes. They help when you get good RNG, yes, but I don't live box-to-box.

    So then I’m curious how long it takes you for a GL farm. Better yet, just based on the first round of Lord Vader reqs, if you decided to go for him, what would your timeline be just for those? Hunter, Tech, Wrecker, Tusken Raider and Padme.

    Also, if you don’t get your gear from those prize boxes, where does it come from?

    1) I have all the gear for LV Group 1 plus all the Exec toons, and then some.
    2) I didn't say I don't get my gear from prize boxes, I said it's not the only source. And furthermore, if you collect more gear than you spend, the good hits from prize boxes will add up over time.
    I need a new message here. https://discord.gg/AmStGTH
  • th3evo
    358 posts Member
    TVF wrote: »
    th3evo wrote: »
    TVF wrote: »
    th3evo wrote: »
    TVF wrote: »
    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough.

    It's the only thing under your control though.

    Is there a secret button I'm unaware of that lets me select what gear I get in raids? Please, enlighten me to where it is!

    TVF quoted only the part that fit his narrative. Right after complaining about bad faith arguments.

    I quoted the part relevant to my argument.

    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough. for the past year and a half I have only worked on GL reqs. I am struggling to push Cad & Bo Katan to G12.

    It's not about us players "wasting" our resources. You can't waste what you don't have. I've been getting crappy conquest loot boxes, something Crumb referenced as "easing" the gear crunch (spoiler alert: they've not eased anything); Tank rewards are and have always been horrible and they need to be improved. Raids have an awful lot of exclusive gear but they sure don't drop regularly for most of us.

    But CG knows all this. They've known it for ages. Gathering more data is going to tell them the same thing they've known the whole time. At a certain point you stop collecting data and start acting on it. CG has failed to do so. I suspect, given the ad that popped up yesterday for the gear everyone's low on but everyone needs for $25, that CG's new business model is to just get us to pay for it directly.

    You ignored the part where he talks about gear acquisition being mostly RNG based which isn't something under our control.

    1) Already addressed it from the other end
    2) "Mostly RNG" is still partly your fault, if you are relying on prize boxes to build your stockpiles
    3) Have a great day :smile:

    1) You said it's the only thing under our control even though Inyak said his point is not about players wasting resources. I believe that's called a strawman.
    2) The only non-RNG parts of the game where you can get gear are weekly shipments, conquest scavangers, assault battles CT1, some other minor events (not 100% sure) and packs. Correct me if I'm wrong but I think everything else is RNG based one way or the other.
    3) Again with condescending responses.
  • SerylT2
    146 posts Member
    Ravens1113 wrote: »
    So then I’m curious how long it takes you for a GL farm. Better yet, just based on the first round of Lord Vader reqs, if you decided to go for him, what would your timeline be just for those? Hunter, Tech, Wrecker, Tusken Raider and Padme.

    Also, if you don’t get your gear from those prize boxes, where does it come from?

    TVF is also a whale, his experiences do not apply to anybody outside of a few percent of the player base.

  • TVF wrote: »
    Ravens1113 wrote: »
    TVF wrote: »
    Ravens1113 wrote: »
    TVF wrote: »
    th3evo wrote: »
    TVF wrote: »
    th3evo wrote: »
    TVF wrote: »
    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough.

    It's the only thing under your control though.

    Is there a secret button I'm unaware of that lets me select what gear I get in raids? Please, enlighten me to where it is!

    TVF quoted only the part that fit his narrative. Right after complaining about bad faith arguments.

    I quoted the part relevant to my argument.

    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough. for the past year and a half I have only worked on GL reqs. I am struggling to push Cad & Bo Katan to G12.

    It's not about us players "wasting" our resources. You can't waste what you don't have. I've been getting crappy conquest loot boxes, something Crumb referenced as "easing" the gear crunch (spoiler alert: they've not eased anything); Tank rewards are and have always been horrible and they need to be improved. Raids have an awful lot of exclusive gear but they sure don't drop regularly for most of us.

    But CG knows all this. They've known it for ages. Gathering more data is going to tell them the same thing they've known the whole time. At a certain point you stop collecting data and start acting on it. CG has failed to do so. I suspect, given the ad that popped up yesterday for the gear everyone's low on but everyone needs for $25, that CG's new business model is to just get us to pay for it directly.

    You ignored the part where he talks about gear acquisition being mostly RNG based which isn't something under our control.

    1) Already addressed it from the other end
    2) "Mostly RNG" is still partly your fault, if you are relying on prize boxes to build your stockpiles
    3) Have a great day :smile:

    2.) Then why did Crumb say that those prize boxes in Raids, GC, Conquest and daily objectives, and the like alleviate gear crunch? If they aren’t meant to be sources of income why are devs specifically citing those as great sources of gear to alleviate the gear crunch?

    You'd have to ask Crumb. Believe it or not, I play the game that exists, not what the devs claim exists. And I don't rely on prize boxes. They help when you get good RNG, yes, but I don't live box-to-box.

    So then I’m curious how long it takes you for a GL farm. Better yet, just based on the first round of Lord Vader reqs, if you decided to go for him, what would your timeline be just for those? Hunter, Tech, Wrecker, Tusken Raider and Padme.

    Also, if you don’t get your gear from those prize boxes, where does it come from?

    1) I have all the gear for LV Group 1 plus all the Exec toons, and then some.
    2) I didn't say I don't get my gear from prize boxes, I said it's not the only source. And furthermore, if you collect more gear than you spend, the good hits from prize boxes will add up over time.

    On a serious note, How do you gear hoard that efficiently? I am asking to find out if I am missing something. Is it a cascading effect from when you started playing the game, the mentality you began this game with or do you find a specific pattern works.

  • TVF
    36526 posts Member
    edited July 2021
    SerylT2 wrote: »
    Ravens1113 wrote: »
    So then I’m curious how long it takes you for a GL farm. Better yet, just based on the first round of Lord Vader reqs, if you decided to go for him, what would your timeline be just for those? Hunter, Tech, Wrecker, Tusken Raider and Padme.

    Also, if you don’t get your gear from those prize boxes, where does it come from?

    TVF is also a whale, his experiences do not apply to anybody outside of a few percent of the player base.

    1) Does $450 over 4.5 years now count as a whale? I bet Ravens has spent more than that.
    2) Wasn't your advice to ignore me?
    I need a new message here. https://discord.gg/AmStGTH
  • TVF
    36526 posts Member
    BaronFlame wrote: »
    TVF wrote: »
    Ravens1113 wrote: »
    TVF wrote: »
    Ravens1113 wrote: »
    TVF wrote: »
    th3evo wrote: »
    TVF wrote: »
    th3evo wrote: »
    TVF wrote: »
    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough.

    It's the only thing under your control though.

    Is there a secret button I'm unaware of that lets me select what gear I get in raids? Please, enlighten me to where it is!

    TVF quoted only the part that fit his narrative. Right after complaining about bad faith arguments.

    I quoted the part relevant to my argument.

    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough. for the past year and a half I have only worked on GL reqs. I am struggling to push Cad & Bo Katan to G12.

    It's not about us players "wasting" our resources. You can't waste what you don't have. I've been getting crappy conquest loot boxes, something Crumb referenced as "easing" the gear crunch (spoiler alert: they've not eased anything); Tank rewards are and have always been horrible and they need to be improved. Raids have an awful lot of exclusive gear but they sure don't drop regularly for most of us.

    But CG knows all this. They've known it for ages. Gathering more data is going to tell them the same thing they've known the whole time. At a certain point you stop collecting data and start acting on it. CG has failed to do so. I suspect, given the ad that popped up yesterday for the gear everyone's low on but everyone needs for $25, that CG's new business model is to just get us to pay for it directly.

    You ignored the part where he talks about gear acquisition being mostly RNG based which isn't something under our control.

    1) Already addressed it from the other end
    2) "Mostly RNG" is still partly your fault, if you are relying on prize boxes to build your stockpiles
    3) Have a great day :smile:

    2.) Then why did Crumb say that those prize boxes in Raids, GC, Conquest and daily objectives, and the like alleviate gear crunch? If they aren’t meant to be sources of income why are devs specifically citing those as great sources of gear to alleviate the gear crunch?

    You'd have to ask Crumb. Believe it or not, I play the game that exists, not what the devs claim exists. And I don't rely on prize boxes. They help when you get good RNG, yes, but I don't live box-to-box.

    So then I’m curious how long it takes you for a GL farm. Better yet, just based on the first round of Lord Vader reqs, if you decided to go for him, what would your timeline be just for those? Hunter, Tech, Wrecker, Tusken Raider and Padme.

    Also, if you don’t get your gear from those prize boxes, where does it come from?

    1) I have all the gear for LV Group 1 plus all the Exec toons, and then some.
    2) I didn't say I don't get my gear from prize boxes, I said it's not the only source. And furthermore, if you collect more gear than you spend, the good hits from prize boxes will add up over time.

    On a serious note, How do you gear hoard that efficiently? I am asking to find out if I am missing something. Is it a cascading effect from when you started playing the game, the mentality you began this game with or do you find a specific pattern works.

    I think you can look at my roster choices to see the answer to that.

    I will admit that the Bad Batch being required for LV has me concerned about Kyro for the first time. I think I'll be ok, depending on the next 2 groups, but after that it's gonna take some work to build it back up.

    By the way, winning 95% of my GAC matchups helps with Kyro.
    I need a new message here. https://discord.gg/AmStGTH
  • Devian
    663 posts Member
    Just happened to fight JMK-cat full r8/nearly god mods with JML full r8/nearly god mods. And one single mistake made my JML loose. And Even though I had more offense, I lacked damage output, despite having such titans as Goose and JKL.
    I really want devs to consider nerfing defense penetration on goose without compensating with offense. Yes, I've seen bonus on Jedi's will, but that seems like a really tiny bonus
  • Ultra wrote: »
    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough. for the past year and a half I have only worked on GL reqs. I am struggling to push Cad & Bo Katan to G12.
    Yes, it is a struggle to work on the GL Reqs, and that's how it should be IMO

    What's the point of chasing GLs if there are no efforts

    What's the point of making GLs at the top of the meta, buffing them, if there was no struggle in acquiring them?

    I can't sympathize with wanting hand-me downs to unlocking GLs - you shouldn't just get everything without putting in any effort

    You understand how hard it is to acquire a GL, then you surely can understand what Crumb was saying regarding Non-GLs countering GLs

    Regardless of how we feel about the gear economy, this Road Ahead is not about addressing that so don't expect any new changes or updates by bringing it up here

    Lol, so much effort involved in unlocking a GL 🤣

    I spent twice as much time, effort, crystals, and money perfecting Gas counter for SLKR then I did unlocking SEE.

    If someone doesn't see that, then they might just need to git gud 🤣.

    P.s. Also spent near the same amount of resources too, and have to split two teams apart to make it work, and it's still not 100%
  • So my perfectly civil answer to Ultra was deleted why? Because it answered his poor I-am-the-misunderstood post with a Valid point while his post still stands? lol
    And people question why things like these aren't brought to the forums.
  • TVF
    36526 posts Member
    BaronFlame wrote: »
    So my perfectly civil answer to Ultra was deleted why? Because it answered his poor I-am-the-misunderstood post with a Valid point while his post still stands? lol
    And people question why things like these aren't brought to the forums.

    Did you try to edit it? The spam filter gets touchy sometimes.
    I need a new message here. https://discord.gg/AmStGTH
  • TVF wrote: »
    BaronFlame wrote: »
    So my perfectly civil answer to Ultra was deleted why? Because it answered his poor I-am-the-misunderstood post with a Valid point while his post still stands? lol
    And people question why things like these aren't brought to the forums.

    Did you try to edit it? The spam filter gets touchy sometimes.
    I was editing but it has disappeared from the "replies" section of my profile as well. Not the first time my post has been deleted. I am done here. back to discord and reddit.

  • SerylT2 wrote: »
    Ultra wrote: »
    I remember people were claiming that unlocking will take a year F2P when they first announced the set of GL requirements every 2 weeks, but most people in my shard chat (~40), and guild were able to get 2 GLs (SLKR and Rey) in 4~6 months

    I have farmed 3 GLs f2p ($0.00 spent) myself before i started spending on the game and months of grinding was never a problem for me, playing free means you agree to be patient about it

    These boasts are tossed around a great deal on forums and comments sections.. yet good luck ever finding anyone showing details and concrete evidence that this is actually true. You are not unlocking GL's SLKR and Rey in 6 months unless you are whaling. One in six months.. I could see that, if the person is a beacon of efficiency.
    This “whaling” thing is a common misconception among the player base. It is absolutely possible to unlock 2 GLs in 6 months without whaling. Without spending money at all, even.

    I have spent no more than pocket change in this game since unlocking GAS on the first run of his event. But I have been finishing 1st in squad arena and finish in top 3 of fleet arena daily.

    A daily income of ~850 crystals from arenas is over 26,000 crystals a month. In the UK that would cost £200, but I get it for nothing.

    I have the 5 existing GLs and CAT, but LV will likely take me at least 3 months to complete.
  • TVF
    36526 posts Member
    BaronFlame wrote: »
    TVF wrote: »
    BaronFlame wrote: »
    So my perfectly civil answer to Ultra was deleted why? Because it answered his poor I-am-the-misunderstood post with a Valid point while his post still stands? lol
    And people question why things like these aren't brought to the forums.

    Did you try to edit it? The spam filter gets touchy sometimes.
    I was editing but it has disappeared from the "replies" section of my profile as well. Not the first time my post has been deleted. I am done here. back to discord and reddit.

    No, that's what happens, it disappears until a moderator restores it. I am willing to bet if you message Ultra he'll even restore it for you.
    I need a new message here. https://discord.gg/AmStGTH
  • The Gear crunch is real and they’ve known about it for a long time, even the really basic gear is running short due to Relic materials required.

    Solution is clearly obvious? Just double or give 100% on drop rates. You’ll still need to farm them, but at least this would give us more materials. People will still buy refreshes but at least you’d get some gear for the 10 attempts you try.

    Even a doubling from 33% to 66% would make a huge difference to the player base and surely this is an easy fix?

    There will still be some gear that will be trickier to get as you can’t farm it as easily, but at least it does lighten the rest of the load.
  • MaruMaru
    3338 posts Member
    Kyno wrote: »
    BaronFlame wrote: »
    Kyno wrote: »
    Many players are making it work, F2P with multiple GLs, and so on. Manageable meaning players are making it work at many levels.
    Making it work because they don't have the recourse isn't the same as making it work because it is "understandable". I guess players are making it work, the same way swallowing a drop of water while parched can still be called drinking water.
    Kyno wrote: »
    Again, some people are understanding that there is a pace and that you can still work within that constraint.
    Again understanding isn't the same as "having no choice in the matter".

    Players who say they are f2p (I point this our because they are not speeding up thing with $$) claim to be very competitive. That seems to be making it work, on a real level since they are playing against other players who are either also making it work or are spending $$.

    We all have many choices in the matter, in fact that's what players rely on to make things work, choices.

    I'm one of those, please don't use us for your argument. We've been farming both arena tops forever to make it work...which is by the nature of arena top not feasible for the population at wide.
  • SerylT2
    146 posts Member
    This “whaling” thing is a common misconception among the player base. It is absolutely possible to unlock 2 GLs in 6 months without whaling. Without spending money at all, even.

    I have spent no more than pocket change in this game since unlocking GAS on the first run of his event. But I have been finishing 1st in squad arena and finish in top 3 of fleet arena daily.

    A daily income of ~850 crystals from arenas is over 26,000 crystals a month. In the UK that would cost £200, but I get it for nothing.

    I have the 5 existing GLs and CAT, but LV will likely take me at least 3 months to complete.

    Mkay, I'll bite. Show me one guide to unlocking each GL in 3 months completely F2P. Cause if it is that easy.. surely within this community where we have many Youtubers handing out guides for farming and hoarding resources that there is one that will show a path cash free to unlocking each GL in 3 months. Cause if that info exists.. I am sure everybody here will be very appreciative to you for it.

  • MaruMaru
    3338 posts Member
    From where I stand though, gear crunch for old gear doesn't exist. Ofc I also still need carbantis (not so much) and guns but they get completed far faster than g12+s,kyro and new relic needs which makes them a non matter. This is because I already have 167 toons at g11+ (as swgoh.gg tells me)
  • SerylT2
    146 posts Member
    A daily income of ~850 crystals from arenas is over 26,000 crystals a month. In the UK that would cost £200, but I get it for nothing. .

    Also how realistic is it for 95% of the player base to have a daily income of 850 crystals from Arena? That is utterly ridiculous to suggest right there.

  • SerylT2 wrote: »
    This “whaling” thing is a common misconception among the player base. It is absolutely possible to unlock 2 GLs in 6 months without whaling. Without spending money at all, even.

    I have spent no more than pocket change in this game since unlocking GAS on the first run of his event. But I have been finishing 1st in squad arena and finish in top 3 of fleet arena daily.

    A daily income of ~850 crystals from arenas is over 26,000 crystals a month. In the UK that would cost £200, but I get it for nothing.

    I have the 5 existing GLs and CAT, but LV will likely take me at least 3 months to complete.

    Mkay, I'll bite. Show me one guide to unlocking each GL in 3 months completely F2P. Cause if it is that easy.. surely within this community where we have many Youtubers handing out guides for farming and hoarding resources that there is one that will show a path cash free to unlocking each GL in 3 months. Cause if that info exists.. I am sure everybody here will be very appreciative to you for it.
    I don’t understand what you’re asking for?

    The guide is to stick the required gear levels on the required characters and then farm the tickets for the event.

    Are you talking about farming them from scratch?
  • Ravens1113
    5215 posts Member
    TVF wrote: »
    Ravens1113 wrote: »
    TVF wrote: »
    Ravens1113 wrote: »
    TVF wrote: »
    th3evo wrote: »
    TVF wrote: »
    th3evo wrote: »
    TVF wrote: »
    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough.

    It's the only thing under your control though.

    Is there a secret button I'm unaware of that lets me select what gear I get in raids? Please, enlighten me to where it is!

    TVF quoted only the part that fit his narrative. Right after complaining about bad faith arguments.

    I quoted the part relevant to my argument.

    I for one love how every time the gear economy is brought up it always reverts to we as players must be wasting our resources if we don't have enough. for the past year and a half I have only worked on GL reqs. I am struggling to push Cad & Bo Katan to G12.

    It's not about us players "wasting" our resources. You can't waste what you don't have. I've been getting crappy conquest loot boxes, something Crumb referenced as "easing" the gear crunch (spoiler alert: they've not eased anything); Tank rewards are and have always been horrible and they need to be improved. Raids have an awful lot of exclusive gear but they sure don't drop regularly for most of us.

    But CG knows all this. They've known it for ages. Gathering more data is going to tell them the same thing they've known the whole time. At a certain point you stop collecting data and start acting on it. CG has failed to do so. I suspect, given the ad that popped up yesterday for the gear everyone's low on but everyone needs for $25, that CG's new business model is to just get us to pay for it directly.

    You ignored the part where he talks about gear acquisition being mostly RNG based which isn't something under our control.

    1) Already addressed it from the other end
    2) "Mostly RNG" is still partly your fault, if you are relying on prize boxes to build your stockpiles
    3) Have a great day :smile:

    2.) Then why did Crumb say that those prize boxes in Raids, GC, Conquest and daily objectives, and the like alleviate gear crunch? If they aren’t meant to be sources of income why are devs specifically citing those as great sources of gear to alleviate the gear crunch?

    You'd have to ask Crumb. Believe it or not, I play the game that exists, not what the devs claim exists. And I don't rely on prize boxes. They help when you get good RNG, yes, but I don't live box-to-box.

    So then I’m curious how long it takes you for a GL farm. Better yet, just based on the first round of Lord Vader reqs, if you decided to go for him, what would your timeline be just for those? Hunter, Tech, Wrecker, Tusken Raider and Padme.

    Also, if you don’t get your gear from those prize boxes, where does it come from?

    1) I have all the gear for LV Group 1 plus all the Exec toons, and then some.
    2) I didn't say I don't get my gear from prize boxes, I said it's not the only source. And furthermore, if you collect more gear than you spend, the good hits from prize boxes will add up over time.

    Ok so you’re saying you have all the gear ready for Executor, LV group 1 and extra….

    Currently you have:

    Lord Vader:
    Wrecker- G2
    Tech- G2
    Hunter- G2
    Tusken Raid- G7
    Padme- R3

    That means you need:
    Wrecker- 250 kyro prods, 150 kyro computers, 450 mk3 carbs, 200 mk5 guns, 150 mk3 cuffs and 150 biotech components.

    Tech- 250 kyro prods, 150 kyro computers, 200 mk3 carbs, 100 mk5 guns, 50 Mk 3 cuffs, 50 mk8 biotech components

    Hunter- 250 kyro computers, 150 kyro prods, 100 mk3 carbs, 100 mk3 cuffs, 50 stun guns, 50 biotech components.

    Raider- 100 kyro computers. 400 mk3 carbs, 200 mk5 guns, 200 mk3 cuffs, 100 biotech components

    Padme/Gas- Relic material.

    So that means for just lord Vader you need to have….

    650 kyro prods, 650 kyro computers, 1150 mk3 carbs, 550 mk5 guns, 500 mk3 cuffs and 350 biotech components.


    Executor:
    Vader- R3
    Piett- G9
    Bobba- G12
    IG88- g11
    Dengar- g11
    Bossk- G12
    Imperial Tie- g12

    You need….

    Vader- Relic material

    Piett- 250 kyro prods, 150 kyro computers, 50 mk3 carbs, 100 mk5 guns, 200 mk3 cuffs, 150 biotech components

    Bobba- 100 kyro prods, 50 mk5 guns, 50 biotech

    IG88- 100 kyro prods, 50 mk3 carbs, 50 mk5 guns, 50mk3 cuffs, 200 biotech components

    Dengar- 100 kyro computers, 100 mk3 carbs, 50 mk5 guns, 100 biotech component

    Bossk- 100 kyro prods, 50 biotech components

    Imperial Tie- 100 kyro prods. 50 mk5 guns, 50 mk3 cuffs

    Bringing executor to….
    650 kyro prods, 250 kyro computers, 200 carbs, 300 mk5 guns, 300 mk3 cuffs, 550 biotech components.


    A grand total of

    1300 kyro prods
    900 kyro computers
    1350 mk3 carbs
    850 mk5 guns
    800 mk3 cuffs
    850 biotech components.

    You have all that and then some? Mind you this doesn’t include other G9-G11, G12, g12+, finishers or relic material. So add all that in tooThis is also just for 1 group of reqs for LV and the Executor….but hey, no need to relieve the gear crunch right?
  • The pictures didn't upload in proper order, they are in reverse
  • SerylT2
    146 posts Member
    edited July 2021
    MBRedline wrote: »
    The pictures didn't upload in proper order, they are in reverse

    Even in improper order he or she sounded like a 'delightful' human being lol.

  • SerylT2
    146 posts Member
    Ever since I started playing this game I have always farmed toons as soon as possible. For at least 3 years now I’ve had everything that is farmable farmed apart from the latest release. Clearly I’ve been able to do this whilst remaining arena competitive.

    So your advice to newer players is that they should have been playing for 5-6 years already. Got it. You really are a beacon of useful information.

  • Ragnarok_COTF
    1772 posts Member
    edited July 2021
    Ravens1113 wrote: »
    AlexanderG wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Looooki wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Nick_74 wrote: »
    Kyno wrote: »
    Looooki wrote: »
    Sooooo let's get this out of the way ...

    Has CG replied to any of the post yet ?
    Is Doja leaving CG ? Why the silence and crumb taking the lead ?
    When is the update dropping (Specific date)

    And I guess the most important question ??
    - what data is CG using to arrive at this conclusion in the road ahead ?

    Yes they have.

    No. Because 1 - he is the lead, 2 - a little bit of not our business, not being rude, just saying people have lives.

    No date yet.

    Testing on relic levels.
    I Can understand that you need to do some changes but I don’t get the many of the nerfs like Thrawn and C 3po, how can this be related to relic levels?

    Also if you read the comment it pretty clear that relic 9 is not wanted at this time especially since even the biggest whales are having a hard time reaching relic 8.

    If my personal income was depending of a game like this and I got such a massive negative feedback I would be very worried

    The defense ignoring and such is what is based on relic levels, some of the other changes were based on making/keeping GLs in the tip tier vs counters requiring lower investment (their words not me defending anything).

    There will always be conflict when it comes to pushing development and the pace that which it can happen. Just like good character levels, shouldn't high level relic be harder to get or take longer? (Not taling about the other pinch points along the way)

    The game is always dying, and each thing will always be the last straw. They look at the constructive feedback and they do their best to advocate for what they can when things like this happen. Unfortunately the player base is not always going to have the knowledge or wherewithal to gauge long term effects or future content/additions. Or the ability this may grant devs to make new toons at many levels more efficiently or possibly update older toons. This is not the players fault or anything like that, it's just the nature of being on the outside. I am also not saying this is right or the only way it could be. Or anything like that.

    Kyno nobody has issues with rebalancing due to interactions with defense. That’s fine. However based on crumbs posts and the RA video itself, it’s clear they’re doing this to also neutralize non GL counters. That’s not ok, especially when after over a hundred pages regarding SEE and troopers, posts about JML vs DR, etc all of it was deemed WAI and ok by the devs. They had given it the green light and people invested specifically for counters to GL’s. Now they’re actively taking that investment away.

    As for the gear crunch, sure the newest thing should be the hardest to obtain sure. Unfortunately there’s hasn’t been any alleviation from GEAR 8 gear crunches… when getting from g8 to G12 is still an insufferable grind, more progression is not ok. When getting from G12 to G13 is still an insufferable grind, more progression is not ok. When getting from G13 to R7 is still a massive grind, more progression is not ok. When getting from R7 to R8 is a huge resource sink and only several months old, more progression is not ok. Getting from R8 to R9 is going to be a massive resource dump if R8 is any indication, and what’s more they keep forcing us to use the same relic materials all the way from R1 through R8. Every single piece is the same beyond R5. Carbonite boards, bronzium wiring, chromium transistors, heatsinks, electrium conductors, zimbiddles and of course the signal data’s….that’s just relic.

    Come on Kyno, I get you defending them as par the course but there’s nothing you can say to justify even more progression when G8 gear is still an issue 5 years into the game.

    I was specifically speaking to the player talking about intro of 9 when 8 is hard to get and expressed that, but that's for ignoring that and saying I am in any way defending anything about gear levels. Cheers.

    And I touched on that. R8 to R9 should still be difficult. Even getting to R8 should be tougher but any other mobile game in existence, even MSF with how money hungry and greedy they are have made gear progression easier as your time in the game goes on. Blue and purple gear? Used to be massive choke points like their G13 uniques and G15 currently are. Now? Purple gear is nothing. Getting to G12 is only bottlenecked by gold and training mats; which one will more available than the other, balancing it out over time.

    CG hasn’t done that. At all. They’ve actually made the grind from G8-g13 worse with the introduction of kyro techs. Another 2 gear pieces to farm under the guise of it “alleviating the stun gun crunch” lmao nope, still there! Just worse now.

    What you’re missing the point on even with the person you were talking to is that it’s not an issue of a several month old gear level being hard to obtain. It’s a 5 year old gear issue still being a massive choke point.

    I’m sorry but listening to crumb dance around the question regarding the gear economy in that podcast was the most disingenuous and maddening thing from that whole segment. He’s literally saying that they know how to get more gear to us but don’t want to because they don’t want to completely lose those bottlenecks at lower levels over time. Excuse me? I get keeping those bottlenecks in place so new accounts don’t just gear up in one week, but players that have been in the game for a year or two, let alone since day one, should not be unable to bring characters to G12 with little inconvenience given the bottlenecks still in place at G12, G12+, G13 and every relic level.

    But you are wrong, they have dealt with it "naturally" like they said they are sticking to, at the moment. That is why we have increased income of many pieces over time. Yes this was been fairly in line with the need, which keeps the pace where it is, but that is also needed. We have not slowed in any of these incomes which would be a sign of them not doing anything to address this.

    I am also disheartened by the direct statement that we will not see more of a distinct action to deal with gear (although I have been suspecting as such from the discussions I have had/seen), but I still think there are still possibilities for them to deal with this through existing game modes.

    I have not listened yet, but I get that, they still want a development cycle in the early stages like we had then.

    Also, their “natural” fixes haven’t done anything to specifically target gear crunches that are hindering us all. Crumb mentioned Conquest and GC’s….umm no that doesn’t guarantee even crunch gear rewarded when you have mk4 carbs and guns in the prize boxes and nerf the rewards as you progress rather than reward more. Same for GC’s as that’s more tuned for mod slicing materials.

    What natural things? The daily prize box? I’m sorry I think it’s been almost a month since I saw mk5 guns, mk3 cuffs or mk8 biotech as a prize from there.

    Kyro’s? That made the gear grind WORSE. Not better

    Raid rewards? The same tank rewards in both HAAT and HSTR? Mk6 thermals? Mk4 holodiscs. Mk10 and 11 weapontechs? To this day the best rewards are in the normal Rancor Raids. Crancor is a mixed bag because you could end up with G5 gear or something as great as fully crafted mk5 gun or kyro templates. However to this day I’ve gotten none of that. The best I got was fully crafted G12 gear like the mk12 blast armor.

    Where’s the natural help?



    How to actually fix it?

    Daily challenge rewards? Oh look a solution….

    Guaranteeing gear drops or upping the drop rates? I mean….that could work too.

    Reworking prize boxes in current game modes? That could work too

    There’s several ways for the to do it. They can do it. What they lack is will or the capacity

    How early does a player get r3 or r5? Having enough characters to do daily challenges doeant really sound like a later stage of a roster.

    What current prize boxes have an sort of real divide? Basically Conquest is the only one.

    There are not several ways that actually offer any divide, which is what they seem to be looking for.

    Just something off topic but still related to Gear Crunch. How abt CRancor ? They said they will flatten the reward structure. How has that turned out ? And CRancor is something new.

    Ok back to topic. Daily challenges should be updated, along with arena shop etc.

    Daily challenges can have a newer tier with better rewards

    Shops should be updated with current gear that is needed (add a cap if you want to stop people from hording)

    All these can be done by scaling up the difficulty. Is only a matter of does CG want to do it or not.

    Before someone stone me to death, CG has done this before. Take CRancor as an example. A reskin of the original rancor but much higher difficulty and "better gear" rewards.

    I agree there are many places they could add things to help with the pinch points. It seems they want to have it done in a way that doesnt just remove it all together and that there is some transition point, and they want to use existing modes. Sure this can be done, and sure it doesnt seem to be the highest priority, since it hasn't happened yet, but the current system is manageable and for some there is a level of understanding there.

    In the end changes will happen, and we will see how they want that transition to happen and at what point in development that falls. It is likely to not be a simple solution or as simple as some feel it should be, but we shall see.

    So you agree? There are day one gear bottlenecks that should be taken care of? There are many ways that they can do this, but they just have chosen to do nothing about it? Meaning that the whole podcast dance Crumb just pulled was a fallacy.

    Kyno, honestly the community is tired of their excuses as to why the gear economy is in the state it’s in. The system is not manageable anymore as they further require R8 as basic entry points to unlock units now. They’ve had almost a year since they claimed that they’re taking a hard and more in depth look at the gear economy. It takes longer than that? Ok, because they’ve known this was an issue for longer than that and still have refused to do something about it.

    There’s no excuse anymore. They can’t keep claiming they don’t know how to fix it after how long it’s been an issue. The economy needs rebalancing. Bottlenecks are totally fine in the game for the newest and even relatively new thing. Day one gear? Sorry but any other mobile game in existence similar to this one has relieved day one hour points as new gear progression is announced and implemented

    When have I said there isnt a bottle neck, day one is debatable, but sure things that have been in the game since day one are on the list. We have been discussing how to fix it, so yes there are pinch points that players need to manage.

    Yes they have been dealing with and looking at the situation in many ways. They have been keeping it going, even with some level of increasing demand. Before and after the shard increase they looked at a similar overhaul or changes, and have seemingly concluded that this cannot happen and preserve the points they wish to, so they are looking at a different approach to satisfy all the points in a natural way.

    Please show me the quote where they said they do not know how to fix this.

    The economy as a whole is not going to be rebalanced, that is what they are saying.

    Watch the podcast from the other night. When asked about the gear crunch Crumb danced around the questions regarding the gear economy and couldn’t give a straight answer and said they didn’t know how to tackle the gear economy yet. Sometime after the 50 minute mark for your reference.

    I'm not trying to argue against you or say the developers are right in this but when the community managers obfuscate or say "they don't know how" it seems to me that the issue here is those gear pieces probably generate a lot of revenue. So how do the devs go to the actual decision makers (at EA, presumably) with a proposal to include stun guns in challenges or whatever, without a way of offsetting the cost by raising revenue elsewhere?

    Like most businesses, I don't suppose they want to give away what they can otherwise sell.

    Two words: Buyer Burnout.

    ...

    Take @Ragnarok_COTF a spender now no longer spending. Not sure how much but I believe he said it was close to $3500 a year. Correct me if I’m wrong Rag.

    ...

    More like $20 per month. Wallet closed since Malak reworked after event ended. But I would gladly pay $100/month if I felt CG deserved it.
  • SerylT2 wrote: »
    Ever since I started playing this game I have always farmed toons as soon as possible. For at least 3 years now I’ve had everything that is farmable farmed apart from the latest release. Clearly I’ve been able to do this whilst remaining arena competitive.

    So your advice to newer players is that they should have been playing for 5-6 years already. Got it. You really are a beacon of useful information.
    You’re welcome.

    If you really want to know, my advice to new players would be to not worry about unlocking a GL at any time in the first 6 months of playing the game. Never mind 2 GLs.

    My advice to you is to try to stick to a consistent thread in your argument. My first post aimed at you was refuting your assertion that anyone unlocking 2 GLs in 6 months is “whaling”. This isn’t true.

    Now it seems you’ve decided to insert an add-on clause about “new” players, which was not stated in your original post.
  • Starslayer wrote: »
    SerylT2 wrote: »
    Are you talking about farming them from scratch?

    Duh... are you thinking anybody with a brain farmed Rose Tico while they were leveling up and working and gearing their Arena teams? There are hard node farms involved in all of this. Unless you are spending an extra 100 crystals a day on refreshing those nodes.. then I question the sincerity of the F2P status.

    And yes what you are stating is from the experience of someone who constantly already finishes at the top of Squad and Fleet arena. Your experience is not accurate to over 90% of the players who while can easily finish top 100 or 200 in both.. won't be able to catch up to the people who got R7 Padme and Revan squads almost from the start.. and those can easily make up the top 50 of a new Arena shard all by themselves.
    Thanks for the “duh”. Classy.

    Ever since I started playing this game I have always farmed toons as soon as possible. For at least 3 years now I’ve had everything that is farmable farmed apart from the latest release. Clearly I’ve been able to do this whilst remaining arena competitive.

    Yes, I refresh nodes. At present I’m doing 10 sims a day on the 4 farmable Bad Batch characters whilst gearing the Executor required BH characters. As soon as Omega becomes farmable I’ll be doing 10 sims a day on her too.

    As for your follow up on 90% of the players, that’s kinda my point. Your stating that anyone getting 2 GLs in 6 months are whaling. I’m pointing out that this isn’t true.

    I’m also ftp with a similar crystal revenue and not a wielding a pitchfork here. Still, I don’t see myself able to unlock 1 gl every 3 months without fully depleting my stash. Maybe I’m wrong, I didn’t run the numbers, and I guess you’re better than me with numbers anyway . Do you think you can sustain this 3 months for a gl cadence ? I was happy so far with a 6 months for a gl cadence that would allow me to keep on with meta, unlocking one gl each time a dyad was released.
    JMK was the fastest of my 5 GLs from announcement to unlock. I had almost everything ready from day 1, just needed to finish farming BoKatan - and I was already doing 15 sims a day on her.

    I will definitely not get LV as fast as that, as there are 3 (let’s face it, there’ll be at least 4) marquee toons and there’s the small matter of the Executor running in parallel.

    The timeline for me to unlock a GL is determined by many things, but other major gear sinks running at the same time is likely the biggest hurdle.

    I’ve decided to go straight for Executor, because I suspect the fleet arena shake up will be more essential for me to be at the front of the queue.
  • SerylT2
    146 posts Member
    You’re welcome.

    If you really want to know, my advice to new players would be to not worry about unlocking a GL at any time in the first 6 months of playing the game. Never mind 2 GLs.

    My advice to you is to try to stick to a consistent thread in your argument. My first post aimed at you was refuting your assertion that anyone unlocking 2 GLs in 6 months is “whaling”. This isn’t true.

    Now it seems you’ve decided to insert an add-on clause about “new” players, which was not stated in your original post.

    I simply asked you for a farming guide to begin the argument. You have responded with anything but the very thing I asked of you to begin with. You responded with stating that ever since you started playing you've had every character almost instantly.. boasting about 850 crystals daily.. an unachievable feat for all but a select 1 or 2 percent in the community.

    So yes.. you have been utterly unhelpful to everybody in this thread. I certainly do not need your help, I know exactly what my path is, I am confident in all of my accounts path. But I am also not unsympathetic to people who do need help.. unlike people like you who like to boast rather than provide legitimate useful information.
  • UdalCuain
    4996 posts Member
    I miss when everyone got along.

    It was for an hour one Tuesday afternoon in midwinter several years ago.
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